Universal Scene Description is an open and extensible ecosystem for 3D worlds.
Universal Scene Description (OpenUSD) is more than just a file format. It’s an open and extensible ecosystem for describing, composing, simulating, and collaborating within 3D worlds.
Invented by Pixar Animation Studios, OpenUSD encompasses a collection of fundamental tools and capabilities that accelerate workflows, teams, and projects, whether you’re creating assets and environments for large-scale, AI-enabled virtual worlds or building the tools to make these worlds possible.
NVIDIA, Pixar, Adobe, Apple, and Autodesk co-founded the Alliance for OpenUSD (AOUSD), an open, nonprofit organization dedicated to promoting the interoperability of 3D content through OpenUSD.
Join us to shape the future of OpenUSD in AOUSD Working Groups, participate in AOUSD Interest Groups, or engage with the community in AOUSD Forums.
NVIDIA continues to accelerate USD’s evolution for use cases, testing the limits of the USD ecosystem through industrial and robotics use cases.
NVIDIA is expanding the development of OpenUSD to help our industrial and scientific communities build large-scale, physically accurate digital twins.
Standardized requirements and processes to enable development of simulation-ready capabilities and assets for AI factories.
OpenUSD asset structure pipeline integrates robotic assets to one common language, unifying robotic workflows.
Unicode (UTF-8) characters in scene object names and keys are now supported, enabled by PEGTL-based parsers.
UsdSemantics schema expands to synthetic 3D data generation to help further physical AI development.