
NVIDIA® CineFX® 4.0 Shading Architecture
- Vertex Shaders
- Support for Microsoft DirectX 9.0 Vertex Shader 3.0
- Displacement mapping
- Geometry instancing
- Infinite length vertex programs
- Pixel Shaders
- Support for DirectX 9.0 Pixel Shader 3.0
- Full pixel branching support
- Support for Multiple Render Targets (MRTs)
- Infinite length pixel programs
- Next-Generation Texture Engine
- Accelerated texture access
- Up to 16 textures per rendering pass
- Support for 16-bit floating point format and 32-bit floating point format
- Support for non-power of two textures
- Support for sRGB texture format for gamma textures
- DirectX and S3TC texture compression
- Full 128-bit studio-quality floating point precision through the entire rendering pipeline with native hardware support for 32bpp, 64bpp, and 128bpp rendering modes
- Delivers true high dynamic-range (HDR) lighting support
- Full floating point support throughout entire pipeline
- Floating point filtering improves the quality of images in motion
- Floating point texturing drives new levels of clarity and image detail
- Floating point frame buffer blending gives detail to special effects like motion blur and explosions
- Advanced 16x anisotropic filtering (with up to 128 taps)
- Blistering-fast antialiasing and compression performance
- Gamma-adjusted rotated-grid antialiasing removes jagged edges for incredible image quality
- Transparent multisampling and transparent supersampling modes boost antialiasing quality to new levels
- Support for normal map compression
- Support for advanced lossless compression algorithms for color, texture, and z-data at even higher resolutions and frame rates
- Fast z-clear
- Designed to enhance the performance of shadow-intensive games
- Patented hardware and software technology allows two GeForce-based graphics cards to run in parallel to scale performance and enhance image quality on today's top titles.
- Quad SLI technology enabled through select System Builders delivers SLI support for four GPUs, providing mind-blowing performance and image quality at extreme resolutions. SLI support for the GeForce 7950 GX2 will be provided through a future NVIDIA ForceWare driver release. See www.slizone.com for details
- Dedicated on-chip video processor
- High-definition H.264, MPEG2 and WMV9 decode acceleration
- Advanced spatial-temporal de-interlacing
- Inverse telecine (2:2 and 3:2 pull-down correction)
- High-quality video scaling
- Video color correction
- Microsoft® Video Mixing Renderer (VMR) supports multiple video windows with full video quality and features in each window
- Combines the capacity and bandwidth of dedicated video memory with dynamically allocated system memory to dramatically turbocharge performance
- Third-generation GPU architecture built for Windows Vista
- Delivers best possible experience when running Windows Vista 3D graphical user interface
- New OS supported by renowned NVIDIA® Unified Driver Architecture (UDA) for maximum stability and reliability
- NVIDIA® PureVideo™ technology delivers high-quality VMR pipeline for best-in-class video for Windows Vista
- Dual integrated 400MHz RAMDACs for analog display resolutions up to and including 2048x1536 at 85Hz
- Dual-link DVI capability to drive the industry's largest and highest resolution digital flat panel displays up to 2560x16001
- Integrated HDTV encoder provides analog TV-output (Component/Composite/S-Video) up to 1080i resolution
- Full NVIDIA® nView® multi-display technology capability
- Designed for PCI Express x16
- Support for AGP 8X including Fast Writes and sideband addressing
- Designed for high-speed GDDR3 memory1
- DVC color controls
- DVC image sharpening controls
- Windows XP/Windows XP 64
- Built for Microsoft Windows Vista
- Windows 2000
- Linux
- Macintosh OS X
- Complete DirectX support, including the latest version of Microsoft DirectX 9.0 Shader Model 3.0
- Full OpenGL support, including OpenGL 2.0
2 Feature available on select GeForce 7300 and GeForce 7200 GPUs only.
GeForce 7 Series GPUs Model Comparison
Feature | GeForce 7950 Models | GeForce 7900 Models | GeForce 7800 Models | GeForce 7600 Models | GeForce 7300 Models | GeForce 7200 Models | GeForce 7100 Models |
Graphics Bus Technology | PCI Express | PCI Express | AGP 8X/PCI Express | AGP 8X/PCI Express | PCI Express |
PCI Express | PCI Express |
Microsoft® DirectX® 9.0 | SM3.0 | SM3.0 | SM3.0 | SM3.0 | SM3.0 | SM3.0 | SM3.0 |
NVIDIA® Intellisample™ Technology | 4.0 | 4.0 | 4.0 | 4.0 | 4.0 | 4.0 | 4.0 |
NVIDIA® SLI™ Technology | Y1 | Y | Y | Y | Y2 | N | Y4 |
High Dynamic-Range (HDR) Support | Y | Y | Y | Y | Y | Y | N |
NVIDIA® TurboCache™ Technology | n/a | n/a | n/a | n/a | Y | Y | Y |
Effective Memory Interface | 512-bit | 256-bit | 256-bit | 128-bit | 128-bit3/64-bit | 64-bit | 64-bit |
Memory | GDDR3 | GDDR3 | GDDR3 | GDDR3/DDR2 | GDDR3/DDR2 | DDR2 | DDR2 |
Process | 0.09 µ | 0.09 µ | 0.11 µ | 0.09 µ | 0.09 µ | 0.09µ | 0.11 µ |
RAMDACs | 400MHz | 400MHz | 400MHz | 400MHz | 400MHz | 400MHz | 400MHz |
1. SLI support for GeForce 7950 GX2 will be provided through a future ForceWare driver release.
2. Requires NVIDIA® ForceWare® Release 90 driver.
3. 128-bit memory interface only available on GeForce 7300 GT.
4. Requires NVIDIA ForceWare Release 91.47 drivers or later.