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NVIDIA® GeForce® 7 Series Specifications

NVIDIA® CineFX® 4.0 Shading Architecture
  • Vertex Shaders
    • Support for Microsoft DirectX 9.0 Vertex Shader 3.0
    • Displacement mapping
    • Geometry instancing
    • Infinite length vertex programs
  • Pixel Shaders
    • Support for DirectX 9.0 Pixel Shader 3.0
    • Full pixel branching support
    • Support for Multiple Render Targets (MRTs)
    • Infinite length pixel programs
  • Next-Generation Texture Engine
    • Accelerated texture access
    • Up to 16 textures per rendering pass
    • Support for 16-bit floating point format and 32-bit floating point format
    • Support for non-power of two textures
    • Support for sRGB texture format for gamma textures
    • DirectX and S3TC texture compression
  • Full 128-bit studio-quality floating point precision through the entire rendering pipeline with native hardware support for 32bpp, 64bpp, and 128bpp rendering modes
64-Bit Texture Filtering and Blending
  • Delivers true high dynamic-range (HDR) lighting support
  • Full floating point support throughout entire pipeline
  • Floating point filtering improves the quality of images in motion
  • Floating point texturing drives new levels of clarity and image detail
  • Floating point frame buffer blending gives detail to special effects like motion blur and explosions
NVIDIA® Intellisample™ 4.0 Technology
  • Advanced 16x anisotropic filtering (with up to 128 taps)
  • Blistering-fast antialiasing and compression performance
  • Gamma-adjusted rotated-grid antialiasing removes jagged edges for incredible image quality
  • Transparent multisampling and transparent supersampling modes boost antialiasing quality to new levels
  • Support for normal map compression
  • Support for advanced lossless compression algorithms for color, texture, and z-data at even higher resolutions and frame rates
  • Fast z-clear
NVIDIA® UltraShadow™ II Technology
  • Designed to enhance the performance of shadow-intensive games
NVIDIA® SLI™ Technology1
  • Patented hardware and software technology allows two GeForce-based graphics cards to run in parallel to scale performance and enhance image quality on today's top titles.
  • Quad SLI technology enabled through select System Builders delivers SLI support for four GPUs, providing mind-blowing performance and image quality at extreme resolutions. SLI support for the GeForce 7950 GX2 will be provided through a future NVIDIA ForceWare driver release. See www.slizone.com for details
NVIDIA® PureVideo™ Technology
  • Dedicated on-chip video processor
  • High-definition H.264, MPEG2 and WMV9 decode acceleration
  • Advanced spatial-temporal de-interlacing
  • Inverse telecine (2:2 and 3:2 pull-down correction)
  • High-quality video scaling
  • Video color correction
  • Microsoft® Video Mixing Renderer (VMR) supports multiple video windows with full video quality and features in each window
NVIDIA® TurboCache™ Technology2
  • Combines the capacity and bandwidth of dedicated video memory with dynamically allocated system memory to dramatically turbocharge performance
Built for Microsoft® Windows Vista™
  • Third-generation GPU architecture built for Windows Vista
  • Delivers best possible experience when running Windows Vista 3D graphical user interface
  • New OS supported by renowned NVIDIA® Unified Driver Architecture (UDA) for maximum stability and reliability
  • NVIDIA® PureVideo™ technology delivers high-quality VMR pipeline for best-in-class video for Windows Vista
Advanced Display Functionality
  • Dual integrated 400MHz RAMDACs for analog display resolutions up to and including 2048x1536 at 85Hz
  • Dual-link DVI capability to drive the industry's largest and highest resolution digital flat panel displays up to 2560x16001
  • Integrated HDTV encoder provides analog TV-output (Component/Composite/S-Video) up to 1080i resolution
  • Full NVIDIA® nView® multi-display technology capability
High Speed Interfaces
  • Designed for PCI Express x16
  • Support for AGP 8X including Fast Writes and sideband addressing
  • Designed for high-speed GDDR3 memory1
NVIDIA® Digital Vibrance Control® (DVC) 3.0 Technology
  • DVC color controls
  • DVC image sharpening controls
Operating Systems
  • Windows XP/Windows XP 64
  • Built for Microsoft Windows Vista
  • Windows 2000
  • Linux
  • Macintosh OS X
API Support
  • Complete DirectX support, including the latest version of Microsoft DirectX 9.0 Shader Model 3.0
  • Full OpenGL support, including OpenGL 2.0
1 Feature available on select GeForce 7 Series GPUs only.
2 Feature available on select GeForce 7300 and GeForce 7200 GPUs only.


GeForce 7 Series GPUs Model Comparison

Feature GeForce 7950 Models GeForce 7900 Models GeForce 7800 Models GeForce 7600 Models GeForce 7300 Models GeForce 7200 Models GeForce 7100 Models
Graphics Bus Technology PCI Express PCI Express AGP 8X/PCI Express AGP 8X/PCI Express PCI
Express
PCI Express PCI Express
Microsoft® DirectX® 9.0 SM3.0 SM3.0 SM3.0 SM3.0 SM3.0 SM3.0 SM3.0
NVIDIA® Intellisample™ Technology 4.0 4.0 4.0 4.0 4.0 4.0 4.0
NVIDIA® SLI™ Technology Y1 Y Y Y Y2 N Y4
High Dynamic-Range (HDR) Support Y Y Y Y Y Y N
NVIDIA® TurboCache™ Technology n/a n/a n/a n/a Y Y Y
Effective Memory Interface 512-bit 256-bit 256-bit 128-bit 128-bit3/64-bit 64-bit 64-bit
Memory GDDR3 GDDR3 GDDR3 GDDR3/DDR2 GDDR3/DDR2 DDR2 DDR2
Process 0.09 µ 0.09 µ 0.11 µ 0.09 µ 0.09 µ 0.09µ 0.11 µ
RAMDACs 400MHz 400MHz 400MHz 400MHz 400MHz 400MHz 400MHz

1. SLI support for GeForce 7950 GX2 will be provided through a future ForceWare driver release.
2. Requires NVIDIA® ForceWare® Release 90 driver.
3. 128-bit memory interface only available on GeForce 7300 GT.
4. Requires NVIDIA ForceWare Release 91.47 drivers or later.

 
 
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