Printer Friendly

NVIDIA GeForce FX Is the Graphics Processor of Choice at E3


Powering More Than 600 PCs, NVIDIA Shows Off Games the Way They Are “Meant to be Played”

For further information, contact:

Carrie Cowan
NVIDIA Corporation
(408) 486-7330


ELECTRONIC ENTERTAINMENT EXPO (E3)—LOS ANGELES, CA—MAY 13, 2003— NVIDIA Corporation (Nasdaq: NVDA), the worldwide leader in visual processing solutions, announced today that the newly unveiled GeForce™ FX 5900 series of graphics processing units (GPUs) is the overwhelming platform of choice for game publishers and developers showcasing the hottest PC games at this week’s Electronic Entertainment Expo. 

More than 600 desktop and notebook PCs in 32 booths throughout the exhibition halls will be powered by NVIDIA GeForce FX GPUs and NFS-7 nForce2 motherboards provided by ABIT Computer Corporation, demonstrating next-generation games such as Tron 2.0, Pirates of the Caribbean, Homeworld 2, Enter the Matrix, Deus Ex: The Invisible War, and S.T.A.L.K.E.R: Oblivion Lost.

NVIDIA also announced that many of the hottest new PC games introduced at E3 will carry the “NVIDIA: The way it’s meant to be played” (TWIMTBP) seal, joining a growing catalog of titles that are optimized for play on desktop and notebook PCs powered by NVIDIA® graphics hardware.

“The performance, compatibility and reliability of NVIDIA GPUs make them the choice of PC gamers worldwide,” said Dan Vivoli, executive vice president of marketing at NVIDIA. “By combining leading-edge hardware with software from our ‘The way it’s meant to be played’ program, we’re able to take the guess-work out of PC software compatibility for a better out-of-box experience. The consumer benefits by experiencing these games exactly as they were meant to be played.”

“The graphic capabilities and the technologies that have emerged over the last few years have enabled us to build much larger worlds, and inhabit those worlds with a lot more characters, while still maintaining performance frame rates that gamers have come to expect,” added Ken Balthasar, producer for Battlefield 1942 at Electronic Arts. “NVIDIA GPUs are crucial to experiencing Battlefield 1942 the way it’s meant to be played.”

Introduced in 2002, TWIMTBP has garnered support from the world’s top PC game publishers and developers working with NVIDIA hardware to design, test and deploy their games. Many TWIMTBP games have become best-selling, award-winning titles and the program is supported by leading game publishers including:  Activision, Atari, BioWare, CDV Games, Disney Interactive, Electronic Arts, Eidos Interactive, NC Soft, Novalogic, LucasArts, Microsoft Game Studios, Square Enix, Ubi Soft, and more.

Scott Valencia, executive director at CompUSA’s GameFixx commented: “With TWIMTBP, NVIDIA is doing a great job of making a console-like platform connection for PC games. For retailers like CompUSA, this is a great program as we know that games carrying the NVIDIA logo are being played on NVIDIA hardware, provide the best experience, and are less likely to be returned—and that’s great for everyone.”

Epic Games Vice President Mark Rein concluded: “NVIDIA-powered PCs deliver the ultimate expandable high-end gaming platform. Technology moves forward all the time and the great thing about PC gaming is that you can have an upgradeable game system that allows you to experience the latest and greatest games at their full potential. NVIDIA has done a great job keeping their drivers and GPUs compatible from version to version and that means gamers can easily upgrade their systems to new NVIDIA GPUs to keep up with the latest technology.”

For additional details about NVIDIA at E3 log on to

NVIDIA Corporation is a market leader in visual computing technology dedicated to creating products that enhance the interactive experience on consumer and professional computing platforms. Its graphics and communications processors have broad market reach and are incorporated into a wide variety of computing platforms, including consumer digital-media PCs, enterprise PCs, professional workstations, digital content creation systems, notebook PCs, military navigation systems and video game consoles. NVIDIA is headquartered in Santa Clara, California and employs more than 1,500 people worldwide. For more information, visit the Company’s Web site at

Certain statements in this press release, including any statements relating to the Company's performance expectations for NVIDIA's family of products and expectations of continued revenue growth, are forward-looking statements that are subject to risks and uncertainties that could cause results to be materially different than expectations. Such risks and uncertainties include, but are not limited to, manufacturing and other delays relating to new products, difficulties in the fabrication process and dependence of the Company on third-party manufacturers, general industry trends including cyclical trends in the PC and semiconductor industries, the impact of competitive products and pricing alternatives, market acceptance of the Company's new products, and the Company's dependence on third-party developers and publishers. Investors are advised to read the Company's Annual Report on Form 10-K and quarterly reports on Form 10-Q filed with the Securities and Exchange Commission, particularly those sections entitled "Certain Business Risks," for a fuller discussion of these and other risks and uncertainties.

# # #

Copyright © 2003 NVIDIA Corporation. All rights reserved. All company and/or product names may be trade names, trademarks and/or registered trademarks of the respective owners with which they are associated. Features, pricing, availability, and specifications are subject to change without notice.

Note to editors: If you are interested in viewing additional information on NVIDIA, please visit the NVIDIA Press Room at