GDC2002 -- In-Game Special Effects

 
 

This presentation discusses techniques for adding special effects to game engines.

An html version of this presentation is available here and here.




   



GDC2002 -- DirectX8 Performance
This presentation covers improving performance in Direct3D 8.


   



GDC2002 -- What Comes After 4?
This presentation looks ahead to future developments in graphics.



 
 
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