NVIDIA AT GDC 2021

Join us this week for the virtual Game Developer Conference (GDC) to see how NVIDIA RTX technologies are transforming the game development industry.

Explore NVIDIA-sponsored sessions, watch our latest demos, and learn how our tools are helping game developers create realistic and stunning virtual worlds for gamers.

NVIDIA Announcements at GDC

NVIDIA Real Time Ray Tracing

World’s Most Widely Used CPU Architecture Meets Real-Time Ray Tracing, DLSS

RTX has redefined the industry. We’re now investing in new platforms where we can deploy advanced graphics so gamers have more choice. The performance and energy efficiency of Arm CPUs with NVIDIA technologies can open an entirely new class of PCs.

NVIDIA Omniverse™ virtual collaboration platform

NVIDIA Studio Ecosystem Improves Game Creation With RTX Acceleration and AI

RTX and Deep Learning Super Sampling (DLSS) support for leading game engines, the NVIDIA Omniverse virtual collaboration platform, and Studio Drivers deliver peak performance and ultimate reliability throughout the development cycles.

 NVIDIA DLSS Updated with Linux Support

NVIDIA DLSS Updated with Linux Support, UE5 Plug-In, and New Quality Options

NVIDIA has made DLSS easier and more flexible than ever for developers to access and integrate in their games. The latest DLSS SDK update (version 2.2.1) enables new user customizable options, delivers Linux support and streamlines access.

NVIDIA Ray Tracing SDK

New Ray Tracing SDK Improves Memory Allocation for Games​

Real-time ray tracing has advanced the art of lighting in video games, but it’s a computationally expensive process. NVIDIA is looking to reduce these costs with RTXMU—an open-source memory utility that combines both compaction and suballocation techniques to optimize and reduce memory consumption of acceleration structures.

 Tools for Gaming and Graphics Developers

New Suite of Nsight Tools for Gaming and Graphics Developers

NVIDIA® Nsight tool suite is a powerful set of libraries, SDKs, and developer tools to profile, debug, and analyze NVIDIA CUDA® code on a variety of platforms and environments. With the latest releases, the tools give gaming and graphics developers the ability to build ray tracing and computer vision applications with the best performance and user experience.

NVIDIA® Nsight Systems

NVIDIA Announces Nsight Systems 2021.3

NVIDIA® Nsight™ Systems is a system-wide performance analysis tool, designed to help developers tune and scale software across CPUs and GPUs. Nsight Systems 2021.3 release introduces several improvements aimed to assist the user with locating issues and improve the profiling experience.

Newly Released NVIDIA Demos at GDC

NVIDIA RTX technology

Arm is now RTX ON!

For the first time, game developers can target the Arm architecture and the Linux operating system using NVIDIA RTX technology. Check out this demo of Wolfenstein: Youngblood running on a system with a MediaTek Kompanio 1200 Arm processor, accelerated by an NVIDIA GeForce RTX 3060 and built with help from Bethesda and MachineGames. Also included is a sample scene called The Bistro, with more than 80,000 illuminated triangles all emitting at the same time.

NVIDIA Nsight Graphics

Using NVIDIA Nsight Graphics to Accelerate Your Game Development

Large game productions can take hundreds of people many years to finish. Developers will face many challenges and NVIDIA Developer Tools is here to provide solutions that improve productivity, decrease development time, and result in faster games with stunning graphical fidelity. To make this possible, we provide tools that graphics programmers and technical artists can use through the NVIDIA Nsight suite.

Access Technical Resources for Game Developers

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Check out our hub of news, SDKs, technical resources, and more for developers working in the game development industry.

NVIDIA Developer Program

Get the tools and training critical to accelerating ray tracing and game performance using NVIDIA’s technology platforms by joining the free program.

Ray Tracing Gems II Giveaway

See how rendering experts came together to unearth true “gems” for developers of games, architectural applications, visualization, and more in this exciting era of real-time rendering

Ray Tracing Gems II, the follow up to 2019’s Ray Tracing Gems, will be available for digital download and print on August 4, 2021.

Enter to win a limited-edition hardcopy of the book:

Ray Tracing Gems II
Ray Tracing Gems II
Ray Tracing Gems II
Ray Tracing Gems II

NVIDIA RTX in Action

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