Simulate Your Reality
NVIDIA® Iray® is an intuitive physically based rendering technology that generates photorealistic imagery for interactive and batch rendering workflows. Leveraging AI denoising, CUDA®, NVIDIA OptiX™, and Material Definition Language (MDL), Iray delivers world-class performance and impeccable visuals—in record time—when paired with the newest NVIDIA RTX™-based hardware.
The latest version of Iray adds support for RTX, which includes dedicated ray-tracing-acceleration hardware support (RT Cores) and an advanced acceleration structure to enable real-time ray tracing in your graphics applications.
In the 2019 release of the Iray SDK, all render modes utilize NVIDIA RTX technology. In combination with AI denoising, this enables you to create photorealistic rendering in seconds instead of minutes.
Using Tensor Cores on the newest NVIDIA hardware brings the power of deep learning to both final-frame and interactive photorealistic renderings. This unique capability speeds the completion of final images and smooths interactive rendering for a more rapid understanding of your scene’s composition and lighting.
NVIDIA Material Definition Language (MDL) defines the properties of materials, ranging from the color of surfaces to their reflection or refraction properties to the light emission of surfaces. They even include additional surface geometric properties that are not commonly modeled in the primary geometric description of surfaces, such as cut-outs, displacements, or bump maps.
Iray supports any number or combination of GPUs and CPUs running within the same machine and gives you control over which ones are being used for rendering. This makes multi-GPU systems the preferred choice for Iray applications, even on cloud-based systems.
NVIDIA is continually evolving the Iray feature set to improve the physically based 3D and VR rendering workflows of designers and digital artists.
Separation of different types of light paths into different frame buffers.
Realistic, physically-based lighting model which produces desirable effects, such as soft shadows; simple and natural to set up.
Render color coded image to determine luminance.
Rendering algorithms which can simulate very complex light paths, such as those which create caustics.
Full spectral rendering including lights, textures and output.
Render any OpenVDB file created in 3rd party applications.
Easy drop in usage of measured materials via MDL.
Realistic lighting based on measured data.
Memory savings, and immediate updates of animated objects.
Show highlights even if chamfers or filets are not explicitly modelled.
Multiple cross section planes, optionally closed with caps.
Place multiple double sided stickers on objects.
Efficient implementation of depth-of-field, optimized for each rendering mode.
Provides an idea of motion in still images, and of fluidity in rendered animations.
Separate camera settings for right and left eye to achieve a 3D stereo output.
Render out cylindrical or spherical maps.
Render spline based fur/hair geometry with MDL based material description.
Simulation of interactions that occur within a volume.
Simulation of material interactions that occur below the surface.
Easy access to hundreds of verified materials with high quality textures.
Matte objects can be defined as stand-ins for already existing elements in the environment or backplate.
Support for the output of buffers which store various additional image information.
Render any scene in a toon and/or hidden line style.
Post process to add bloom and glare.
Several integration partners have already created state-of-the-art integrations that give you access to Iray within these popular 3D content creation applications: Autodesk Maya, Autodesk 3ds Max, and McNeel Rhinoceros.
NVIDIA Iray is designed for seamless integration into any application with the need for easy-to-use but convincing rendering. The Iray SDK is available through our partners who provide the professional support you may need during your integration phase.
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Allura, developed by Render Plus Software, seamlessly integrates Iray+ into SketchUp to create stunning renderings from your SketchUp models. All rendering settings are stored directly in SketchUp which makes it easy to re-render your model after making changes, or use the same rendering settings for other models.
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BloomUnit is a solution enabling SketchUp users to interactively create photorealistic results using Iray, with the flexibility and convenience of cloud computing.
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CATIA establishes a paradigm shift in PLM for system engineering by providing multi-discipline dynamic behavior modeling and simulation. CATIA with Iray rendering technology is fully integrated into the CATIA Live Rendering Workbench.
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SOLIDWORKS Visualization products are for anyone who needs to create professional photo-quality images, animations, and other 3D content in the fastest and easiest way possible. SOLIDWORKS Visualize is software agnostic, which means designers, engineers, and content creators can use SOLIDWORKS or other CAD creation tools (Rhino, Autodesk Alias, 3ds Max) to design their models.
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Daz Studio is a free application that enables creators and artists to visualize their imagination. Targeting scene assembly, artistic composition, and rendering, Daz Studio allows artists to import or load assets from a massive user-generated content library and quickly build a scene leveraging physically based lighting and materials through NVIDIA’s Iray and MDL library. The latest Daz Studio release features RTX-accelerated ray tracing on NVIDIA Turing™-based RTX GPUs, providing creators with a fully ray-traced interactive viewport that resolves in near real time.
Lumiscaphe specializes in innovative digital aspect mockup (DAM) and photorealistic visualization. Patchwork 3D, its real-time 3D rendering software suite, enables the creation of advanced DAMs with complex illumination and animation. Patchwork 3D Engineering now natively uses the NVIDIA Iray rendering engine to support the most demanding engineering and design workflows.
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ProWalker GPU created by Cadalog, Inc. provides SketchUp users with photorealistic, interactive rendering of still images and animations. This plugin brings physically based materials, lighting and environments to the Sketchup community.
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NX from Siemens Digital Industries Software gives you the power to drastically improve the way you develop products in an open, collaborative environment. NX Ray Traced Studio provides high-performance tools based on NVIDIA Iray that help you visualize your products using material types, textures, smoothness, finish, lighting, and backgrounds in a fully integrated environment. NX makes real-time visualization and sophisticated rendering easily accessible to everyone involved in the product development process.
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The industry standard for creating custom materials, Substance Designer’s heavy-duty 3D texture authoring tools give you complete authoring control. Design tileable textures and patterns, and edit complete texture sets. Create from scratch in this nondestructive, node-based environment, or take advantage of Substance Designer's ever-expanding scripting capabilities. Design with precision—exactly how you envision it.
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With this powerful app, you can paint 3D textures on your model in real time. You get smart materials that adjust to any object to show realistic wear and tear. And the workflow is nondestructive, so you can experiment all you want. Play with mask presets that adapt to any shape, and paint with brushes that you can modify on the fly.
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