GeForce RTX: Game On Event Announcements! You Asked, We Answered

By Tim Adams on January 14, 2021 | Featured Stories

On January 12th we unveiled the future of GeForce RTX 30 Series laptops, the GeForce RTX 3060 and more! To celebrate, we held a Q&A on r/nvidia and took some of the top questions from the GeForce community to our NVIDIA experts to be answered. We have slightly edited some of the questions to include a few other sub-points that came up in the Q&A. Below are the questions and answers!

GeForce RTX 30 Series Laptops


Q: Would you be able to answer [if] the new laptops have any plans to be paired with the new AMD CPUs or exclusively Intel’s?

Also if you could share how you managed the power requirements inside laptop chassis given the higher requirements on desktops (3-pins etc). What kind of engineering magic enables that and can we expect similar power draws to last gen laptops?

Happy to report that we will have a large number of laptops on both Intel and AMD.

Regarding the challenge of power, we invented Max-Q to solve just this. We’re on 3rd generation Max-Q technologies now, each generation building on top of the last to further enhance power efficiency. The new technologies include Dynamic Boost 2, WhisperMode 2, DLSS, and Resizable BAR that each help improve performance, efficiency, and acoustics. You can read more about these featureshere.

GeForce RTX 3060

Below, we merged two common questions.


Q: Isn’t it weird that the GeForce RTX 3060 has 12GB of memory, yet the GeForce RTX 3080 has 10GB?

(Formerly “Why release a RTX 3060 that has more VRAM than a RTX 3080?”)

Not really. The GeForce RTX 3060 has 12GB of graphics memory because its memory width is 192-bit – which means the GPUs can be equipped with either 6GB or 12GB – we chose 12GB because it gives the GeForce RTX 3060 the best balance between capabilities and price.

However, there is more to these products than the size of the graphics memory. Memory speed and memory width impacts gaming performance (and memory bandwidth). GeForce RTX 3080 is 320-bit and GDDR6X (at 19 Gbps), delivering 760GB/s of bandwidth. GeForce RTX 3060 is 192-bit and GDDR6 (at 15 Gbps), delivering 360GB/s of bandwidth. GeForce RTX 3080 has more than 2X the memory bandwidth, along with a much higher performing GPU.



Do you think it's possible that current GeForce RTX 30 Series hardware would be made usable to adapt DLSS to all games in a 3.0 iteration? Then it doesn't depend on Nvidia to make a model on a per game basis?

The latest NVIDIA DLSS (2.0) offers a generalized AI network that removes the need to train for each specific game. This dramatically speeds up integration time, but still requires the developer to put the tech into their game. We can’t comment on future versions of DLSS at this time, but continue to work to enhance the technology and will let you know when we have more to share!


Is DLSS ultra quality mode coming to future DLSS titles?

Our effort has been focused on improving quality and performance for the baseline DLSS, which now has 4 quality levels (Quality, Balanced, Performance, and Ultra-Performance). We are still interested in offering even higher quality modes in the future, and are continuing to evaluate approaches to do this. Stay tuned!

Resizable BAR


What kind of performance increases are you seeing with resizable BAR and Desktop RTX 3000 Graphics Cards? Is the performance increase different between say 3070 vs 3080 due to ddr6 vs ddr6x?

The performance benefits will vary spending on the game and GPU. So far we've seen as much as 10% performance gain.


Any chance of getting Resizable BAR on intel 8th gen CPUs? Thanks.

BAR is an advanced PCIe technology so you should expect support on more recent platforms. We’ve been working with Intel to enable it on as wide a range of platforms as possible. As of today it will be available on Intel’s new 11th generation H/S and select 10th generation systems, as well as AMD 500 series motherboards.


I have seen in some benchmarks the Resizable BAR support reduces normal RAM usage (not talking about VRAM). What is your experience with this?

Performance is improved by moving allocations in system memory into video memory. So, reducing “normal RAM usage” is indeed a side effect of the optimization. It’ll vary per application, but we typically expect less than 1GB to be moved from system memory to video memory.


How far back will compatibility for Resizable BAR go, and how will you make sure people aren't left in the dark by motherboard manufacturers who have stopped updating BIOS for their boards?

Existing GeForce RTX 30-series GPUs will start receiving VBIOS updates starting in March. We have also been working with partners to support this technology. As of today, it will be available on Intel’s new 11th generation H/S and select 10th generation systems and AMD 500 series motherboards. Ultimately, it is up to the motherboard and CPU vendors to determine support for each model.


When's the plan for Nvidia to release Resizable Bar support for AMD machines? Will it support Zen2 (or even Zen 1+/Zen 1) computers?

We are working with AMD and motherboard partners to bring support to AMD platforms and it will be available for AMD 500 series motherboards. It will be up to AMD and the motherboard vendors to determine support for specific models. In terms of GPU support, Resizable BAR will be supported in late February with the RTX 3060 launch. Other GeForce RTX 30 Series products will be supported later, starting in March.


How will VBIOS updates be deployed for FE series cards? Will this functionality be included in GeForce Experience or will it be a separate tool?

We will provide a download link to a self-extracting updater that will automatically update the FE cards. The update will not be part of GeForce Experience.



When will NVIDIA Reflex be added to Rainbow Six Siege and Overwatch?

Together with Ubisoft and Blizzard, we will be announcing the exact dates at a later time.


What monitors are adding support for Reflex? It happened so fast in the stream I missed it.

5 new monitors with Reflex Latency Analyzer support were announced during the keynote:

Acer Predator X34 S - 34”, 180Hz, 3440x1440
Acer Predator XB273U NX - 27”, 240Hz, 1440p
AOC Agon Pro 25” G-SYNC Gaming Monitor (AG254FG) - 25”, 360Hz, 1080p
AOC Agon Pro 27” G-SYNC Ultimate Gaming Monitor (AG274QG ) - 27”, 240Hz, 1440p
ASUS ROG Swift PGM279QM - 27”, 240Hz, 1440p

Now, 9 monitors in total support the NVIDIA Reflex Latency Analyzer. Learn more in our article.

Who is pumped for the upcoming RTX & DLSS implementation in Five Nights at Freddy’s: Security Breach?

We are Gregory, we are.