In April we revealed that we’re collaborating with Square Enix, Eidos-Montréal, Crystal Dynamics, and Nixxes, to craft the best possible PC experience for Shadow of the Tomb Raider.
Today, at E3 2018 in Los Angeles, we’re unveiling NVIDIA Ansel and NVIDIA Highlights integrations for the game, releasing the world’s first 4K PC gameplay footage, sharing several NVIDIA Ansel screenshots, and giving the world’s media the opportunity to play the PC version of Shadow of the Tomb Raider exclusively at NVIDIA’s suite. For all the details, keep on reading.
NVIDIA Ansel enables GeForce GTX gamers playing Shadow of the Tomb Raider to hit Alt+F2 at almost any moment to pause the action, to frame and capture their own unique screenshots in the game’s beautifully-rendered world.
Additional tools, options and stackable filters give users innumerable ways to modify the scene, and once the in-game photo is snapped it can be quickly and easily shared to Shot With GeForce, our NVIDIA Ansel photo-sharing website. Or to social media, Google Photos, and Imgur.
To demonstrate, here are several world exclusive 4K NVIDIA Ansel Shadow of the Tomb Raiderscreenshots, taken from a work-in-progress version of the game:
If you want to play Shadow of the Tomb Raider on PC at E3 2018, the only place to do that is at our invite-only, behind closed-doors suite.
Over 100 press and YouTubers have been invited to try the exclusive PC demo on our GeForce GTX 1080 Ti PCs, so expect to see plenty of coverage on your favorite websites and channels this week.
As you can see, our partnership with Square Enix, Eidos-Montréal, Crystal Dynamics, and Nixxes has already proven fruitful, and this is only the beginning – stay tuned to GeForce.com for news of further Shadow of the Tomb Raider PC-exclusive enhancements, optimizations, and integrations.
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