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In the not too distant future the Turf Effects Software Development Kit will be publicly released, enabling developers to apply a light touch of Turf Effects, as seen in Tom Clancy’s Ghost Recon Wildlands, or to cover entire fields and environments in Turf Effects grass. Each blade of grass can be comprised of up to several hundred triangles, with each blade featuring realistic physical properties, allowing for highly accurate interactions with characters and objects. Furthermore, each blade of Turf Effects grass supports natural shading with correct shadows from the individual blades of grass, as well as self-shadows, two sided lighting, and correct occlusion for scene geometry, creating stunning scenes.