NVIDIA Research
Thumb "Low Viscosity Flow Simulations for Animation"
Jeroen Molemaker, Jonathan M. Cohen, Sanjit Patel, Junyong Noh, in "Proc. SCA 2008", July 2008

Author(s): Jeroen Molemaker, Jonathan M. Cohen, Sanjit Patel, Junyong Noh
Date: July 2008
URL:
Download(s):
BibTeX

TXT
PDF

PDF
MOV

MOV

Abstract: We present a combination of techniques to simulate turbulent fluid flows in 3D. Flow in a complex domain is modeled using a regular rectilinear grid with a finite-difference solution to the incompressible Navier-Stokes equations. We propose the use of the QUICK advection algorithm over a globally high resolution grid. To calculate pressure over the grid, we introduce the Iterated Orthogonal Projection (IOP) framework. In IOP a series of orthogonal projections ensures that multiple conditions such as non-divergence and boundary conditions arising through complex domains shapes or moving objects will be satisfied simultaneously to specified accuracy. This framework allows us to use a simple and highly efficient multigrid method to enforce non-divergence in combination with complex domain boundary conditions. IOP is amenable to GPU implementation, resulting in over an order of magnitude improvement over a CPU-based solver. We analyze the impact of these algorithms on the turbulent energy cascade in simulated fluid flows and the resulting visual quality.


 
 
LinkedInTwitterGoogle+FacebookReddit