DLSS is a revolutionary suite of neural rendering technologies that uses AI to boost FPS, reduce latency, and improve image quality. DLSS 4 introduced Multi Frame Generation (MFG) and transformer models. DLSS 4.5 brings Dynamic MFG and a second-gen transformer model. All backed by an NVIDIA AI supercomputer in the cloud, constantly improving your PC's gaming capabilities.
Upgrade to the GeForce RTX 50 Series to unlock your system's full potential with DLSS 4.5.
DLSS 4.5 Multi Frame Generation can generate up to five additional frames for each natively rendered one and creates the smoothest path-traced gaming yet. On GeForce RTX 50 Series GPUs, the shift from 4X to 6X Multi Frame Generation increases 4K frame rates in path-traced titles by up to 35% - unlocking the full potential of 240Hz and 360Hz monitors.
New Dynamic Multi Frame Generation automatically shifts between different frame multipliers to strike the perfect balance between frame rate, image quality and responsiveness - only generating the frames needed to hit your target framerate.
GeForce RTX 5080, 4K, Max Settings, DLSS with Dynamic Multi Frame Generation, Super Resolution (Performance Mode)
Boosts performance by using AI to output higher-resolution frames from a lower-resolution input. DLSS samples multiple lower-resolution images and uses motion data and feedback from prior frames to construct high-quality images. A new second-generation Transformer AI model further improves stability, anti-aliasing, and visual clarity.
*Captured at 3840 x 2160 resolution, highest game settings
DLSS 4.5 with Dynamic Multi Frame Generation is available now in Resident Evil™ Requiem, Alan Wake 2, and The Elder Scrolls IV: Oblivion Remastered, and is coming in many anticipated titles including 007 First Light, CONTROL Resonant, STAR WARS: Galactic Racer™, and Tides of Annihilation.
Watch how DLSS enhances your favorite games.
Maximize your performance, responsiveness, and image quality on GeForce RTX GPUs.
| GeForce RTX 50 Series |
GeForce RTX 40 Series |
GeForce RTX 30 Series |
GeForce RTX 20 Series |
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|---|---|---|---|---|
| DLSS Dynamic Multi Frame Generation | - | - | - | |
| DLSS Multi Frame Generation | - | - | - | |
| DLSS Frame Generation | - | - | ||
| DLSS Ray Reconstruction | ||||
| DLSS Super Resolution | ||||
| Deep Learning Anti-Aliasing (DLAA) |
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