NVIDIA Introduces Breakthrough GPU for Mainstream PCs
GeForce2 MX Is First GPU Designed to Deliver Powerful Graphics and New Digital Capabilities for Mainstream PC Market
For Further Information Contact:
For Immediate Release
PC EXPO, NEW YORK — June 28, 2000 — NVIDIA® Corporation (Nasdaq: NVDA) today introduced the GeForce2 MX™, the first GPU designed specifically for the volume PC market. NVIDIA's newest GPU includes two new powerful features, Digital Vibrance Control™ and the TwinView™ display architecture. GeForce2 MX also includes advanced visual features, such as hardware transform and lighting and per-pixel shading, and provides GeForce-level performance, all at mainstream prices. This rich feature set, combined with its low cost, truly makes GeForce2 MX a GPU for the masses.
"This is the first GPU with multimarket, high-volume appeal," stated Jen-Hsun Huang, president and CEO of NVIDIA. "In addition to the mainstream PC market, the GeForce2 MX will also set the stage for our entry into the commercial workstation, Mac, and mobile markets. These markets have been demanding NVIDIA's brand of graphics and multimedia for some time. We are excited to expand the reach of GeForce into these exciting areas."
Intel® Corporation recently featured the GeForce2 MX on its mainstream Intel 815 chipset press tour as its AGP 4X with Fast Writes GPU of choice.
"The GeForce2 MX is well suited for the Intel 815 chipset," said Tony Sica, director of marketing for Intel's Desktop Products Group. "When you combine the Intel 815 chipset's AGP 4X and 133-MHz front side and memory busses with the power and capability of the GeForce2 MX, you get a well-balanced, high-performance solution for corporate and consumer platforms."
The Ultimate Corporate GPU
In addition to blazingly fast 2D and 3D graphics, GeForce2 MX provides unparalleled display flexibility with its new TwinView display architecture. Through TwinView, GeForce2 MX supports a dizzying array of multidisplay configurations. Various combinations of multiple monitors, flat panels, and TVs can be connected to a single GeForce2 MX GPU. TwinView even supports two independent digital flat panels, an industry first, providing relief for severely constrained desktop environments.
GeForce2 MX incorporates NVIDIA's new Digital Vibrance Control (DVC) technology. DVC makes all visuals more crisp, colorful, and vibrant. In most office environments, fluorescent lighting makes visuals washed out and muted. With DVC, 2D and 3D graphics, images, and video are much brighter and cleaner thereby reducing eyestrain and improving the viewing experience.
For greater manageability and stability, the GeForce2 MX is based on NVIDIA's unified driver architecture (UDA). Through UDA, GeForce2 MX has a backward and forward binary driver that is compatible with past, present, and future NVIDIA GPUs, as well as top-to-bottom compatible with all currently manufactured versions of NVIDIA's graphics processors. This greatly simplifies system administration. For example, you could remove an NVIDIA TNT2 from a system and replace it with a GeForce2 MX without changing the graphics software driver. Only NVIDIA offers this level of compatibility.
The GeForce2 MX meets all the requirements of the Microsoft® PC 98, PC 99, and DirectX® initiatives. In addition to DirectX support, this high-performance GPU provides full support for OpenGL® for Windows® 2000, 98, 95, Windows NT®, Linux™, and other operating systems. Delivering the industry's fastest Direct3D® acceleration, leadership VGA, DirectDraw® and video performance, GeForce2 MX powers a growing range of applications, including the most complex 2D applications, the hottest 3D games, and full-screen DVD/HDTV playback.
Affordable and Powerful Consumer GPU
The GeForce2 MX provides the stunning graphics experience consumers have come to expect from NVIDIA. Its transform and lighting engines provide over 20 million sustained triangles per second -- 33% faster than the GeForce 256™. Its rendering subsystem provides 700 million texels per second, more than three times the texture processing power of any competitive consumer graphics processor. The GeForce2 MX renders razor-sharp, crystal-clear 2D graphics, even at taxing resolutions as high as 2048 x 1536, in 32-bit color.
TwinView enables exciting display alternatives. For example, a user could configure her PC to surf the web on her primary monitor while simultaneously watching a DVD movie on a television screen.
The GeForce2 MX includes the NVIDIA Shading Rasterizer (NSR), a radical new technology that enables advanced per-pixel shading capabilities. This breakthrough technology, introduced with the GeForce2 GTS™, simultaneously processes up to seven pixel operations in a single pass.
The GeForce2 MX's integrated High-Definition Video Processor (HDVP) supports a wide range of Advanced Television Standards Committee (ATSC) formats, including 720p at 60 frames per second. When combined with a high-performance, high-level software MPEG-2 decoder and digital TV receiver, GeForce2 MX delivers a cost-effective, high-quality HDTV solution.
The GeForce2 MX will be available from a number of OEMs and add-in card manufacturers as early as next week.
The first 3D graphics semiconductor company to deliver a complete top-to-bottom family of 3D solutions, NVIDIA gives developers the advantage of a unified driver architecture across all implementations. NVIDIA's single-chip GPUs enable high-frame-rate 3D graphics, benchmark-winning 2D graphics, and high-definition digital video processing for unequaled visual realism and real-time interactivity. Optimized for both Microsoft® Direct3D® and OpenGL® APIs, the NVIDIA product line currently includes:
- NVIDIA Quadro™ for professional workstations, digital content creation, and MCAD markets. The Quadro GPU integrates the revolutionary QuadEngine™ architecture for optimized transform and lighting functions.
- NVIDIA GeForce2 GTS™ and GeForce 256™ graphics processing units (GPUs) for the PC enthusiast market. The GeForce2 GTS delivers geometry processing power and radical per-pixel shading features unmatched by any other graphics processor.
- NVIDIA GeForce2 MX™ for the corporate desktop market. The GeForce2 MX offers Digital Vibrance Control™, TwinView™ display options, and a unified driver making it the ultimate graphics solution for the corporate user. It leverages the GeForce2 GTS architecture, including features such as second generation transform and lighting and per-pixel shading, yet is priced at one third of the cost of the original GeForce 256 GPU. This rich feature set, combined with its low cost, makes GeForce2 MX truly a GPU for the masses.
- NVIDIA TNT2™ Pro for the performance PC market. The TNT2 Pro features NVIDIA's award-winning, fourth-generation, 128-bit 3D architecture that has garnered more than 400 industry awards.
- NVIDIA Vanta™, Vanta LT, and TNT2 M64 for the commercial and corporate mainstream PC markets. Also based on the original award-winning NVIDIA TNT2 architecture, these processors offer low-cost, high-performance choices for business and entertainment applications.
- Aladdin TNT2 for the sub-$1,000 PC market. The first truly integrated graphics chipset, Aladdin TNT2 redefines the possibilities for the lowest cost platforms.
The computing industry recognizes NVIDIA as the global leader in advanced graphics processing technology for mainstream platforms, honoring the company with the most graphics awards in the history of the PC industry. The unmatched breadth of the NVIDIA product family enables gripping multimedia experiences for the entire desktop computer market from workstations to internet-enabled appliances. PC OEMs, add-in card manufacturers, system builders, and consumer electronics companies worldwide choose NVIDIA GPUs as the core component of their graphics processing solutions. NVIDIA GPUs are used by large corporations, small- to medium-sized businesses, and home-based consumers. NVIDIA graphics processors deliver superior performance and crisp visual quality for PC-based applications such as manufacturing, science, e-business, entertainment, and education. For more information, please visit the Company's web site at http://www.nvidia.com.
Certain statements in this press release, including the statements relating to the Company's performance expectations for NVIDIA's family of products and expectations of continued revenue growth, are forward-looking statements that are subject to risks and uncertainties that could cause results to be materially different than expectations. Such risks and uncertainties include, but are not limited to, manufacturing and other delays relating to new products, difficulties in the fabrication process and dependence of the Company on third-party manufacturers, general industry trends including cyclical trends in the PC and semiconductor industries, the impact of competitive products and pricing alternatives, market acceptance of the Company's new products, and the Company's dependence on third-party developers and publishers. Investors are advised to read the Company's Annual Report on Form 10-K and quarterly reports on Form 10-Q filed with the Securities and Exchange Commission, particularly those sections entitled "Factors Affecting Operating Results," for a fuller discussion of these and other risks and uncertainties.
Notes to Editors: GeForce 256, GeForce2 GTS, and GeForce2 MX should be written with an uppercase G and F, all other letters lowercase, and a space between GeForce and 256 as well as a space between GeForce2 and GTS and a space between GeForce2 and MX. MX and GTS are ALL CAPITALS. The recommended format for Vanta and Quadro is title case. The recommended format for NVIDIA, RIVA 128, RIVA 128ZX, RIVA TNT, and RIVA TNT2 is ALL CAPITALS.
NVIDIA, the NVIDIA logo, GeForce, GeForce2 MX, GeForce2 GTS, GeForce 256, Quadro, NVIDIA Quadro, Vanta, NVIDIA Vanta, TNT2, NVIDIA TNT2, TNT, NVIDIA TNT, NVIDIA RIVA, RIVA, NVIDIA RIVA 128ZX, NVIDIA RIVA 128, TwinView, Digital Vibrance Control, NVIDIA Shading Rasterizer, QuadEngine, and QuadPipe are registered trademarks or trademarks of NVIDIA Corporation in the United States and/or other countries. Other company and product names may be trademarks or registered trademarks of the respective owners with which they are associated.