NVIDIA and Square Partner to Bring Final Fantasy XI to the PC
Square Relies on NVIDIA Hardware to Take Best-Selling Final Fantasy Game Series to New Graphical Heights
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FOR IMMEDIATE RELEASE:
TOKYO GAME SHOW—ROPPONGI, JAPAN—SEPTEMBER 19, 2002—NVIDIA Corporation (Nasdaq: NVDA), the worldwide leader in visual processing solutions, today announced that it is working closely with Square Co., Ltd., (“Square”), Japan’s leading third-party developer and publisher of home video game console software, on the development of Final Fantasy® XI for the Microsoft® Windows® platform. Square has selected NVIDIA® GeForce™4 Ti graphics processing units (GPUs) for the development and deployment of the next installment in the Final Fantasy series, one of the best-selling game franchises of all time. The first PC game developed by Square and the first massively multiplayer online game in the Final Fantasy series, Final Fantasy XI delivers crisp 3D graphics and unique visual effects, made possible only by NVIDIA GPUs.
“We are proud to announce Final Fantasy XI for Windows today and are pleased to be aligned with NVIDIA to take the Final Fantasy series to the next level,” said Yoichi Wada, president & CEO of Square. “The NVIDIA GeForce4 Ti GPU is the most powerful graphics processor currently available and will provide gamers with the best way to play the game.”
Throughout the development of Final Fantasy XI, Square’s development team used NVIDIA graphics as the reference hardware of choice for development and quality control testing. The result represents a quantum technological leap in the Final Fantasy series. While the game was developed with a wide range of computer configurations in mind, only those users with NVIDIA hardware, specifically GeForce4 Ti GPUs, can experience unique visual effects and other optimizations exclusive to NVIDIA hardware.
“Final Fantasy XI For Windows is a perfect example of what is possible when you combine the talents of the world’s foremost experts in role-playing games with the leader in graphics solutions,” said Dan Vivoli, vice president of marketing at NVIDIA. “The legions of Final Fantasy fans will be undoubtedly awestruck by the visual excellence of the game running on GeForce4 GPUs.”
Final Fantasy XI for Windows will be released in Japan on November 7. Retail copies of the game will feature NVIDIA’s “The Best Way to Play” logo, an NVIDIA marketing program in Asia designed to increase consumer awareness to games that take full advantage of NVIDIA GPUs to deliver an unmatched gaming experience. Players will also be able to access Square’s PlayOnline™ network service and enter the borderless world of the Final Fantasy XI gaming community.
About Square Co., Ltd
Square Co., Ltd. is a leading developer and publisher of video game software in with annual sales of more than US $614 million and 900 employees worldwide. Square Co., Ltd. is famous for its role-playing games, including its world-renowned FINAL FANTASY series, which has sold more than 38 million units to date, and now publishes other titles under the SQUARESOFT brand. Square Co., Ltd. is based in Tokyo, Japan, and maintains a branch office in Osaka.
NVIDIA Corporation is a market leader in visual computing technology dedicated to creating products that enhance the interactive experience on consumer and professional computing platforms. Its graphics and communications processors have broad market reach and are incorporated into a wide variety of computing platforms, including consumer digital-media PCs, enterprise PCs, professional workstations, digital content creation systems, notebook PCs, military navigation systems and video games consoles. NVIDIA is headquartered in Santa Clara, California and employs more than 1,400 people worldwide. For more information, visit the company’s Web site at www.nvidia.com <http://www.nvidia.com>.
Certain statements in this press release, including the statements relating to the Company's performance expectations for NVIDIA's family of products and expectations of continued revenue growth, are forward-looking statements that are subject to risks and uncertainties that could cause results to be materially different than expectations. Such risks and uncertainties include, but are not limited to, manufacturing and other delays relating to new products, difficulties in the fabrication process and dependence of the Company on third-party manufacturers, general industry trends including cyclical trends in the PC and semiconductor industries, the impact of competitive products and pricing alternatives, market acceptance of the Company's new products, and the Company's dependence on third-party developers and publishers. Investors are advised to read the Company's Annual Report on Form 10-K and quarterly reports on Form 10-Q filed with the Securities and Exchange Commission, particularly those sections entitled "Certain Business Risks," for a fuller discussion of these and other risks and uncertainties.
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