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FOR IMMEDIATE RELEASE:
SANTA CLARA, CA. - OCTOBER 24, 2005—NVIDIA Corporation (Nasdaq: NVDA), the worldwide leader in programmable graphics processor technologies, and Activision , Inc. (Nasdaq: ATVI) announced today that NVIDIA GeForce graphics processing units (GPUs) have been selected by Activision as the preferred platform for Call of Duty® 2, the highly-anticipated sequel to Infinity Ward’s 2003 Game of the Year.
"Call of Duty 2 is an avalanche of heart-pounding action and non-stop epic intensity. In order to achieve such a high level of lifelike immersion and authenticity throughout the gameplay experience, the team needed to utilize the most advanced graphics tools and techniques possible," said Chuck Huebner, head of worldwide studios, Activision, Inc. "NVIDIA has recognized this need and delivered the hardware technology enabling the game to be developed on NVIDIA GPUs in both single GPU and SLI configurations, making NVIDIA the preferred graphics hardware for Call of Duty 2."
To enable gamers to experience Call of Duty 2 as it was truly intended, partners of NVIDIA will bundle Call of Duty 2 with select graphics cards based on the award-winning series of GeForce GPUs for a limited time. NVIDIA bundles will occur simultaneously with the Windows® PC launch of Call of Duty 2 scheduled for Oct. 25.
"Thanks to the new Call of Duty 2 engine, the title makes extensive use of advanced vertex and pixel shader technology to create stunning special effects such as soft shadows, heat distortion, and soft particles to achieve amazing realism," said Bill Rehbock, director of developer relations at NVIDIA. "Call of Duty 2 performance almost doubles when you combine two NVIDIA GeForce 7 GPUs in SLI™ mode, making it a showcase title for GeForce 7 graphics cards."
A pre-sale program for GeForce 7-based graphics cards bundled with Call of Duty 2 starts immediately. For further information on NVIDIA GPUs bundled with Call of Duty 2, please visit www.nzone.com. For details on Call of Duty 2, visit www.callofduty2.com.
About Activision, Inc.
Headquartered in Santa Monica, California, Activision, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products. Founded in 1979, Activision posted net revenues of $1.4 billion for the fiscal year ended March 31, 2005.
Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Italy, Japan, Australia, Scandinavia, Spain and the Netherlands. More information about Activision and its products can be found on the company's World Wide Web site, which is located at www.activision.com.
NVIDIA Corporation is the worldwide leader in programmable graphics processor technologies. The Company creates innovative, industry-changing products for computing, consumer electronics, and mobile devices. NVIDIA is headquartered in Santa Clara, CA and has offices throughout Asia, Europe, and the Americas. For more information, visit www.nvidia.com.
Certain statements in this press release including, but not limited to, the timing of the release of bundled products, joint advertising and promotional activities and the pre-sale of GeForce 7-based graphics cards with Call of Duty 2, are forward-looking statements that are subject to risks and uncertainties that could cause results to be materially different than expectations. Such risks and uncertainties include, but are not limited to, manufacturing defects, difficulties or delays, whether NVIDIA bundles of Call of Duty 2 will be successful, delays in release of Call of Duty 2, delay in the release of bundles by NVIDIA partners, whether NVIDIA and Activision participate in joint advertising and marketing efforts, development of more effective or efficient GPUS that are preferable to NVIDIA GPUs for playing Call of Duty 2, the impact of competitive products and technological advances, and other risks detailed from time to time in the NVIDIA reports filed with the Securities and Exchange Commission including its Form 10-Q for the quarter ended July 31, 2005. These forward-looking statements speak only as of the date hereof. NVIDIA disclaims any obligation to update these forward-looking statements.
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