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CEO Jen-Hsun Huang Outlines NVIDIA’s Vision for the Digital Media Era; Discusses Key Strategic Relationships
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FOR IMMEDIATE RELEASE:
COMPUTEX 2003—TAIPEI, TAIWAN—SEPTEMBER 23, 2003—Today at Computex 2003, senior executives from NVIDIA Corporation (Nasdaq: NVDA) unveiled a line-up of breakthrough digital media products for the consumer and professional markets, including new graphics technology for mobile phones and other handheld devices. NVIDIA President and Chief Executive Officer Jen-Hsun Huang outlined the Company’s vision for the digital media era and discussed NVIDIA’s strategic relationships with key industry players, including AMD, Intel, and Microsoft.
“People around the world have embraced digital media with a passion, whether they are playing online games, editing videos, or exchanging photos on cell phones,” said Huang. “NVIDIA’s vision for the ‘ultimate’ digital media experience is the intersection of cinematic-quality graphics, seamless connectivity, and reliable out-of-the-box functionality. Our goal is to provide the technology and products that make the networked digital media experience intense, realistic, and compelling.”
The NVIDIA products announced today enhance the computing experience on a variety of platforms, including desktop PCs, notebooks, cell phones, and handheld devices, including:
Huang also spoke about NVIDIA’s commitment to continuing to build strong relationships with industry leaders. “Working with leading players such as AMD, Intel, and Microsoft is a cornerstone of our strategy,” he explained. “For example, we recently announced support for the PCI Express Architecture endorsed by Intel, an initiative that will dramatically improve multimedia graphics performance.”
Dan Vivoli, executive vice president of marketing at NVIDIA, demonstrated a Microsoft® Windows® XP Media Center Edition PC powered by NVIDIA® GeForce™ FX graphics processing units (GPUs) and NVIDIA ForceWare multimedia software, saying: “We are excited to be working closely with Microsoft on the Media Center PC and other initiatives, including the evolution of Microsoft DirectX®. These innovations are changing the way people interact with their PCs.”
Joe Belfiore, general manager, Windows eHome Division, Microsoft Corporation, added: “We’ve been very pleased by the reception Media Center has received in the marketplace. We are thrilled to work with partners like NVIDIA to define new uses for the PC and turn it into a device that enables some really compelling, exciting consumer scenarios.”
NVIDIA GoForce 2150
NVIDIA GoForce 2150 is the industry’s first media processor with 1.3 megapixel camera support. It features an enhanced camera interface and JPEG compression engine at 1.3 megapixel resolutions, enabling handset designers to add exciting product features such as high-resolution picture capture, motion JPEG video capture, and advanced camera controls for cellular handsets and other handheld devices with integrated digital cameras. All of this is accomplished at a fraction of the power required by current solutions. Key features include a 64-bit graphics processing engine, video processing engine, embedded memory for LCD frame buffer, LCD controller, and flexible CPU interface.
PCs, motherboards, and notebooks designed with NVIDIA nForce3 MCPs deliver true-to-life digital entertainment experiences. With unprecedented support for both 32-bit and 64-bit operating systems, games, and applications, the single-chip-designed NVIDIA nForce3 MCPs optimize the movement of data throughout the PC, eliminate system bottlenecks, and speed up every-day media-rich applications for all professional, consumer, and mobile computing environments. NVIDIA nForce3 MCPs incorporate other advanced technologies including HyperTransport for maximized internal data throughput, and AGP 8X for connection to the latest NVIDIA GeForce FX graphics solutions.
NVIDIA ForceWare unleashes the full power and features of NVIDIA’s desktop, workstation, platform, mobile, and multimedia products. Delivering a proven record of compatibility, reliability, and stability with the widest range of games and applications, ForceWare ensures the best out-of-box experience for every end-user by providing:
For more information on NVIDIA’s new products or to see a rebroadcast of the press conference, please visit the Company Web site at www.nvidia.com.
NVIDIA Corporation is a market leader in visual computing technology dedicated to creating products that enhance the interactive experience on consumer and professional computing platforms. Its graphics and communications processors have broad market reach and are incorporated into a wide variety of computing platforms, including consumer digital-media PCs, enterprise PCs, professional workstations, digital content creation systems, notebook PCs, military navigation systems and video game consoles. NVIDIA is headquartered in Santa Clara, California and employs more than 1,700 people worldwide. For more information, visit the Company’s Web site at www.nvidia.com.
Certain statements in this press release, including any statements relating to the Company's performance expectations for NVIDIA's family of products and expectations of continued revenue growth, are forward-looking statements that are subject to risks and uncertainties that could cause results to be materially different than expectations. Such risks and uncertainties include, but are not limited to, manufacturing and other delays relating to new products, difficulties in the fabrication process and dependence of the Company on third-party manufacturers, general industry trends including cyclical trends in the PC and semiconductor industries, the impact of competitive products and pricing alternatives, market acceptance of the Company's new products, and the Company's dependence on third-party developers and publishers. Investors are advised to read the Company's Annual Report on Form 10-K and quarterly reports on Form 10-Q filed with the Securities and Exchange Commission, particularly those sections entitled "Certain Business Risks," for a fuller discussion of these and other risks and uncertainties.
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