Call for Submissions
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GPU DEVELOPERS SUMMIT:
CALL FOR SUBMISSIONS (TUTORIALS, SESSIONS, PANELS, BIRDS OF A FEATHER)
NVIDIA is looking for submissions from industry and academia for the GPU Developers Summit. Submissions include tutorials, talks, sessions, panels and birds of a feather
Criteria: The submission should be about your work using the GPU for computing or graphics, and can be completed or currently in progress.
Sample topics include
- Talk on how your organization’s work with GPU Computing solved a major problem. Describe the transition – going from the previous computing model to the new one, along with the insights and lessons learned, and the benefits gained.
- Panel discussion on how to leverage visual computing to solve a key problem in a specific field, such as oil and gas exploration, describing potential approaches along with insights, benefits and pitfalls to each approach.
- Tutorial on how to use MATLAB Jacket engine which leverage the CUDA architecture.
To submit a tutorial, technical talk, session, panel or birds of a feather session, simply attach a 1-page abstract summarizing your work in PDF form. Submissions will be evaluated and accepted on a competitive basis according to technical soundness and interest to the GPU Technology Conference audience.
In addition to presenting submissions at the GPU Technology Conference, selected submissions may have the opportunity to showcase their work in the NVIDIA booth at Supercomputing 09.
The deadline for submissions is now closed. If you would like to propose a compelling topic to the conference organizers, please email Victoria Crimmins at vcrimmins@nvidia.com.
***Please note that all presenters will be required to execute NVIDIA’s standard speaker agreement prior to presenting at the event.
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NVIDIA RESEARCH SUMMIT:
CALL FOR RESEARCH ROUNDTABLES
One of our most successful programs at last year’s NVIDIA Research Summit was the CUDA “Research Roundtables”, a set of focused sessions that gathered attendees interested in particular topics such as Computational Biology on the GPU, Astronomy and Astrophysics on the GPU, Teaching Parallel Computing, and so on. This year we would like to broaden the scope of the Roundtables and invite new and varied topics.
Roundtable sessions will be 45 minutes in length and consist of a discussion between the moderator and audience that highlight the application of the GPU in scientific and engineering research. Note that audience engagement is central to Research Roundtables; unlike traditional talks, tutorials, or panels where an individual or small group of experts pontificate, in Roundtables the attendees provide the discussion and the Moderator’s job is to organize a coherent event: engage the audience, pose questions, ensure balanced discussion, and perhaps gather possible follow-up actions. NVIDIA Researchers & engineers will be present to answer questions and offer technical expertise during each roundtable. Proposals will be evaluated in terms of relevance and quality of the topics, with a view towards creating a varied, interesting, and useful Summit program.
If you are a professor or researcher using GPUs in scientific and engineering research, and would like to moderate a roundtable session during the NVIDIA Research Summit, please submit a 1-2 page proposal describing the topic, intended audience, and any specific attendees or groups that you would expect to attend as a result of the roundtable. We especially solicit roundtable proposals that will draw in researchers or developers that might not otherwise attend the GPU Technology Conference. Your proposal should include a brief biography or CV, and also summarize why you are the right person to lead this roundtable. Alternatively, you may propose a roundtable and nominate somebody else as moderator, but please verify that they are interested and willing first. We’d like to offer another great program full of the best sessions, and that could include you!
The deadline for roundtable submissions is now closed. If you would like to propose a compelling topic to the conference organizers, please email Victoria Crimmins at vcrimmins@nvidia.com All submissions will be reviewed by the Program Committee and we’ll respond the week of July 20, 2009.
To submit your proposal, please click here.
***Please note that all presenters will be required to execute NVIDIA’s standard speaker agreement prior to presenting at the event.
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NVIDIA RESEARCH SUMMIT:
CALL FOR RESEARCH POSTERS
The NVIDIA Research Summit invites submissions of research posters describing ongoing research, exciting new research projects, and encouraging preliminary results. This poster session provides an excellent opportunity to share and discuss your ideas and latest research results with colleagues from many different fields and with NVIDIA researchers and engineers. Posters should describe novel or interesting research topics in parallel computing, visual computing, and applications of GPUs. We particularly invite posters describing applications of GPU computing and CUDA to diverse problems in scientific and engineering domains. Accepted submissions from the NVIDIA Research Summit poster session will also have the opportunity to share their poster with the full GPU Technology Conference audience.
To submit a poster, simply attach a 1-page abstract summarizing your poster in PDF form. Submitted posters will be evaluated by committee and accepted on a competitive basis according to technical soundness and interest to NVIDIA Research Summit attendees and the broader GPU Technology Conference audience. Only registered attendees may present a poster.
The deadline for poster submissions is August 24, 2009. Selections will be announced the week of September 1, 2009.
To submit your proposal, please click here.
***Please note that all presenters will be required to execute NVIDIA’s standard speaker agreement prior to presenting at the event.