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Blair MacIntyre is an Associate Professor in the School of Interactive Computing at the Georgia Tech, where he has directed the GVU Center's Augmented Environments Lab for 10 years. He has been conducting Augmented Reality research since 1991, with the goal of understanding the potential of AR as a new medium for games, entertainment, education and work. He has collaborated on a variety of AR gaming and entertainment projects over the years, and in the past few years has focused on handheld AR game design, interaction and evaluation. His research is supported by a variety of technology and content companies, including MediaPower, Turner Broadcasting, Sun Microsystems, Hewlett-Packard, Alcatel-Lucent, NVIDIA, Apple, Texas Instruments, Samsung, Qualcomm and Motorola and Nokia. He has written a wide range of academic papers, taught tutorials on Handheld Augmented Reality, and been Program Chair for the International Symposia on Wearable Computing (2000), Mixed and Augmented Reality (2003), and User-Interface Software and Technology (2003). He served as the guest editor of a 'Mixed Reality' special issue of IEEE Computer Graphics and Applications. He received a Ph.D. from Columbia University in the City of New York in 1998, and B.Math and M.Math degrees in Computer Science from the University of Waterloo in Canada in 1989 and 1991. He currently directs the Human-Centered Computing PhD program in the School of Interactive Computing.
For more information on Blair’s research: http://www.cc.gatech.edu/~blair/home.html