Universal Scene Description is an open and extensible framework for describing, composing, simulating, and collaborating in 3D worlds.
Invented by Pixar Animation Studios, Universal Scene Description (OpenUSD) is an open source framework for describing, composing, simulating, and collaborating on 3D content. OpenUSD is more than just a file format—it’s a framework that serves as a standard for digital twins, physical AI development, and simulation-ready workflows across industries. Through the Alliance for OpenUSD (AOUSD)—founded by Adobe, Apple, Autodesk, Pixar, and NVIDIA—leaders across industries are collaborating to advance OpenUSD standardization and 3D content interoperability.
OpenUSD is a driving force behind the scalability of physical AI providing a common, scene-description language that lets teams bring 3D data, simulation assets, and real-world telemetry into a shared, physically accurate view of the world.
The shared framework is what makes it possible to build, simulate, and validate autonomous systems across the full development pipeline:
OpenUSD unifies 3D data into a single composed view, or “stage,” where every element is built from layered scene descriptions and composition arcs.
OpenUSD scales from individual assets to large-scale industrial environments through effective asset structuring and SimReady (simulation-ready) standards:
OpenUSD is the open 3D interchange format that industries are embedding natively into their products. Assets created in film VFX pipelines, CAD tools, game engines, and robotics platforms can coexist in the same simulation environment without file conversion.
OpenUSD natively supports:
Because OpenUSD is extensible and nondestructive, it serves as the foundational data layer for physical AI development and agentic AI systems.
Quick Links
Compose, edit, query, render, and simulate 3D worlds using an open framework built to extend across workflows and tools.
Create scenes and aggregate assets nondestructively so teams can iterate in parallel without overwriting each other’s work.
Connect scene data across tools using layers, references, schemas, and nondestructive workflows that help teams contribute in parallel.
Build against AOUSD-driven standards, including the Core Specification and working groups for materials, geometry, physics, and interoperable 3D workflows.
OpenUSD's broad extensibility requires investment and learning to maximize efficiency for asset structuring and 3D pipeline development.
Solutions
New extensions and domain-specific standards are required as more industries continue to adopt OpenUSD.
Solutions
3D assets require OpenUSD compatibility to deliver enhanced data quality and new functionality to 3D assets, like conceptual mapping and ETL (Extract-Transform-Load).
Solutions
Physical AI workflows are complex and need SimReady specifications to define requirements, capabilities, features, and profiles to validate whether 3D assets meet the physical properties, semantics, and structure required for supported simulation workflows.
Solutions
As a founding member of AOUSD, alongside Adobe, Apple, Autodesk, and Pixar, NVIDIA helps advance OpenUSD for large-scale, physically accurate digital twins and physical AI workflows.
Develop with OpenUSD to compose physically accurate 3D scenes and assets used for physical AI simulation.
Accelerate your OpenUSD workflows with this free, open source curriculum for developers and 3D practitioners.
Shape the standards and evolution of OpenUSD through the Alliance for OpenUSD (AOUSD).