- NVIDIA GRID
- Quadro VCA
- NVIDIA DRIVE
- 3D Vision
- About NVIDIA
Demonstrates NVIDIA nForce™ MCPs and SLI™ Technology Solutions For Intel Platforms
For further information, contact:
FOR IMMEDIATE RELEASE:
SANTA CLARA, CA—MARCH 16, 2005—NVIDIA Corporation (Nasdaq: NVDA), a worldwide leader in graphics and digital media processors, today announced that Drew Henry, general manager of MCP business at NVIDIA, will deliver a keynote address at this year’s Intel Solutions Summit in Las Vegas, which takes place March 16-19. Mr. Henry will discuss the “New Enthusiast PC” and the growing need for increased performance, security, and storage.
The presentation will include a demonstration of Epic Games’ Unreal Engine 3.0 running on a state-of-the-art enthusiast PC equipped with NVIDIA nForce core-logic solutions for Intel CPUs and NVIDIA® SLI graphics technology.
Additionally, Chris Diskin, senior director for North American channel sales at NVIDIA, will host a session on “Driving Profits with NVIDIA and Intel PCI Express.”
“Intel Solutions Summit attendees represent Intel’s top system builders and we are excited to provide them with a demonstration of the features and performance that NVIDIA nForce MCPs will bring to Intel-based PCs,” said Ned Finkle, vice president of strategic marketing at NVIDIA. “Our presentations will give the reseller community an in-depth look at the trends that are driving the industry, such as 64-bit computing.”
“The Intel Solutions Summit is all about giving our top resellers insights into technologies and solutions,” said L. Wilton Agatstein, vice president, Intel Channel Platforms Group. “Intel is working with key industry players like NVIDIA to build a strong foundation for the PC industry, and we are looking forward to sharing our platform vision with the attendees of this year’s conference.”
Intel Solutions Summit attendees are invited to attend the NVIDIA sessions and to visit the NVIDIA booth to see a variety of products and technologies, including:
NVIDIA Corporation is a worldwide leader in graphics and digital media processors. The Company’s products enhance the end-user experience on consumer and professional computing devices. NVIDIA graphics processing units (GPUs), media and communications processors (MCPs), and wireless media processors (WMPs) have broad market reach and are incorporated into a variety of platforms, including consumer and enterprise PCs, notebooks, workstations, PDAs, mobile phones, and video game consoles. NVIDIA is headquartered in Santa Clara, California and employs more than 2,000 people worldwide. For more information, visit the Company’s Web site at www.nvidia.com.
Certain statements in this press release including, but not limited to, MXM reducing time to market, the features and performance our products and technologies can bring to Intel-based PCs and the need for increased performance, security and storage in PCs are forward-looking statements that are subject to risks and uncertainties that could cause results to be materially different than expectations. Such risks and uncertainties include, but are not limited to, delays in ramping new products into production, software and manufacturing defects, a decrease in demand for PCs with new and improved graphics processing, reliance on third-party manufacturers, delays in the acceptance of new products and technology by the market including our customers, general industry trends including cyclical trends in the semiconductor industry, delays in integration of our products, the impact of competitive products and pricing alternatives, changes in industry standards and interfaces, our dependence on third-party developers and publishers and other risks detailed from time to time in the NVIDIA reports filed with the Securities and Exchange Commission including its Form 10-Q for the quarter ended October 24, 2004. These forward-looking statements speak only as of the date hereof. NVIDIA disclaims any obligation to update these forward-looking statements.
# # #
Copyright © 2005 NVIDIA Corporation. All rights reserved. All company and/or product names may be trade names, trademarks and/or registered trademarks of the respective owners with which they are associated. Features, pricing, availability, and specifications are subject to change without notice.
Note to editors: If you are interested in viewing additional information on NVIDIA, please visit the NVIDIA Press Room at http://www.nvidia.com/page/press_room.html