Computer Graphics World Magazine Recognizes NVIDIA for Technology Leadership
NVIDIA GeForce3 GPU Named One of the Most Innovative Products of 2001
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For Immediate Release:
SANTA CLARA, CA - NOVEMBER 7, 2001 - NVIDIA(R) Corporation (Nasdaq: NVDA) announced today that the GeForce3(TM) graphics processing unit (GPU) has received the prestigious Innovation Award from Computer Graphics World magazine. Each year, the editors of Computer Graphics World and a distinguished panel of judges bestow the Innovation Awards to the products that best represent the essence of innovation in visual computing. Details on the award appear in the December 2001 issue of Computer Graphics World and can be viewed online at www.cgw.com.
"NVIDIA's GeForce3 graphics processing unit, featuring NVIDIA's Shader Technology, marks the first time that game developers have been able to take advantage of the numerous real-time special effects and custom looks that programmable graphics hardware offers," stated Phil LoPiccolo, editor in chief of Computer Graphics World.
"NVIDIA's goal is to develop the highest level of graphics processing capability and drive it into mass market volumes," said Dan Vivoli, vice president of marketing for NVIDIA. "The key to achieving real-time photo-realistic rendering is the breakthrough NVIDIA Shader Technology that will ship in tens of millions of computer systems and consoles over the next year. This award demonstrates that Computer Graphics World, the editorial authority on computer graphics, recognizes that GeForce3 is leading and defining this revolution."
About the NVIDIA GeForce3
The NVIDIA GeForce3 family of GPUs integrates the NVIDIA nfiniteFX(TM) engine and NVIDIA's GeForce3 Lightspeed Memory Architecture to bring environments and characters to life. The nfiniteFX engine features NVIDIA's Shader Technology, a collection of patented 3D technologies enabling the creation of interactive, cinematic-quality realism through the use of highly programmable processing elements. As with all of the GeForce family products, GeForce3 drives extreme resolutions and color depths of up to 2048 x 1536 x 32. The GeForce3 architecture has been chosen as the reference platform for the Microsoft® DirectX® 8 application programming interface (API) and the Microsoft next-generation game console, XboxTM. The GeForce3 family of products includes the GeForce3, the GeForce3 Ti 200 and GeForce3 Ti 500.
NVIDIA Corporation (Nasdaq - NVDA), located in Santa Clara, CA, is the global leader in advanced graphics and multimedia processing technology for the consumer and professional computing markets. Its 2D, 3D, video and multimedia capabilities make NVIDIA one of the premier semiconductor companies in the world. NVIDIA offers a wide range of products and services, delivering superior performance and crisp visual quality for PC-based applications such as manufacturing, science, e-business, entertainment and education.
Certain statements in this press release, including the statements relating to the Company's performance expectations for NVIDIA's family of products and expectations of continued revenue growth, are forward-looking statements that are subject to risks and uncertainties that could cause results to be materially different than expectations. Such risks and uncertainties include, but are not limited to, manufacturing and other delays relating to new products, difficulties in the fabrication process and dependence of the Company on third-party manufacturers, general industry trends including cyclical trends in the PC and semiconductor industries, the impact of competitive products and pricing alternatives, market acceptance of the Company's new products, and the Company's dependence on third-party developers and publishers. Investors are advised to read the Company's Annual Report on Form 10-K and quarterly reports on Form 10-Q filed with the Securities and Exchange Commission, particularly those sections entitled "Certain Business Risks," for a fuller discussion of these and other risks and uncertainties.
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