- NVIDIA GRID
- Quadro VCA
- NVIDIA DRIVE
- 3D Vision
- About NVIDIA
For further information, contact:
FOR IMMEDIATE RELEASE:
SANTA CLARA, CA — FEBRUARY 22, 2002— NVIDIA® Corporation (Nasdaq: NVDA) announced today that its proprietary processors designed for Microsoft® Xbox™ has been named the “Best Gaming Chip Set of 2001” by Cahners In-Stat/MDR, publishers of the Microprocessor Report. The Xbox processors feature the dual-processing architecture of NVIDIA’s Xbox Graphics Processing Unit (XGPU) and Xbox Media Communications Processor (MCPX) to power the video game system’s standout graphics, audio and networking capabilities. The award, chosen by the analyst team of the Microprocessor Report, is one of the first presented in the fourth annual Analyst’s Choice Awards honoring the best in microprocessor technology unveiled in 2001.
“NVIDIA engineers built the Xbox processors in a short 14 months, from the design win to the first working systems,” stated Dan Vivoli, vice president of marketing at NVIDIA. “The execution of this ambitious and aggressive program is a testament to the incredible talent and execution of NVIDIA’s engineering teams. We are extremely pleased to have received this recognition and we are excited to be on the leading edge of revolutionary design.”
“Microsoft’s Xbox set a new standard for video game console features, quality and performance,” said Peter N. Glaskowsky, a senior analyst with In-Stat/MDR. “The unified system architecture of the Xbox gave the system capabilities unmatched by the competition, such as full-time antialiased graphics, vertex and pixel shading support, real-time Dolby(TM) Digital 5.1 encode and support for high-definition output.”
Microsoft’s Xbox features a powerful combination of NVIDIA’s XGPU graphics processor and the MCPX media processor. The first processor, the XGPU, a fully programmable 3D processor, contains more than 60 million transistors. This awesome amount of computing horsepower is dedicated to one goal—create stunning, never-before-seen imagery. The second processor, the MCPX, is based on two powerful digital signal processors (DSPs) with 4 billion operations per second dedicated to 3D audio and network processing. The MCPX performs the processing for broadband networking functions, high-speed peripherals, and is the most sophisticated audio processor ever built.
Each year the Microprocessor Report analysts review and evaluate more than 100 microprocessors, digital-signal processors, and application-specific digital machines. For a complete listing of the year’s nominees, log onto http://www.mdronline.com.
NVIDIA Corporation (Nasdaq - NVDA), located in Santa Clara, CA, is the global leader in advanced graphics and multimedia processing technology for the consumer and professional computing markets. Its 2D, 3D, video and multimedia capabilities make NVIDIA one of the premier semiconductor companies in the world. NVIDIA offers a wide range of products and services, delivering superior performance and crisp visual quality for PC-based applications such as manufacturing, science, e-business, entertainment and education.
Certain statements in this press release, including the statements relating to the Company's performance expectations for NVIDIA's family of products and expectations of continued revenue growth, are forward-looking statements that are subject to risks and uncertainties that could cause results to be materially different than expectations. Such risks and uncertainties include, but are not limited to, manufacturing and other delays relating to new products, difficulties in the fabrication process and dependence of the Company on third-party manufacturers, general industry trends including cyclical trends in the PC and semiconductor industries, the impact of competitive products and pricing alternatives, market acceptance of the Company's new products, and the Company's dependence on third-party developers and publishers. Investors are advised to read the Company's Annual Report on Form 10-K and quarterly reports on Form 10-Q filed with the Securities and Exchange Commission, particularly those sections entitled "Certain Business Risks," for a fuller discussion of these and other risks and uncertainties.
# # #
Registered trademark NVIDIA® Corporation, 2002. All other company and/or product names are trademarks and/or registered trademarks of their respective manufacturers. Features, pricing, availability, and specifications are subject to change without notice.
Note to editors: If you are interested in viewing additional information on NVIDIA, please visit the NVIDIA Press Room at http://www.nvidia.com/view.asp?PAGE=press_room.