Printer Friendly

NVIDIA Expands "The Way It's Meant to Be Played" Program to Macintosh


NVIDIA Teams With Aspyr to Launch Logo Program for Macintosh Gamers 

For further information, contact:

Carrie Cowan
NVIDIA Corporation
(408) 486-7330


MACWORLD—SAN FRANCISCO, CA—JANUARY 8, 2003—NVIDIA Corporation (Nasdaq: NVDA), the worldwide leader in visual processing solutions, today announced that it has teamed up with Aspyr, the industry-leading publisher of games for the Macintosh, to expand NVIDIA®’s “The Way It’s Meant to Be Played” program.  Successfully introduced for PC games earlier this year, the NVIDIA logo program singles out those games that play best on NVIDIA hardware, making it easier for consumers to recognize products designed to deliver mind-blowing gaming experiences.

“Aspyr and NVIDIA are working closely together to bring state-of-the-art graphics and the best game titles available to the Macintosh platform,” said Michael Rogers, President at Aspyr.  “The combination of our games and NVIDIA graphics technology is tough to beat.  By featuring ‘The Way It’s Meant to Be Played’ logo on selected retail packaging in the future, we’re letting gamers easily locate where the best gaming experiences for the Mac can be found.”

NVIDIA Corporation is a market leader in visual computing technology dedicated to creating products that enhance the interactive experience on consumer and professional computing platforms.  Its graphics and communications processors have broad market reach and are incorporated into a wide variety of computing platforms, including consumer digital-media PCs, enterprise PCs, professional workstations, digital content creation systems, notebook PCs, military navigation systems and video games consoles.  NVIDIA is headquartered in Santa Clara, California and employs more than 1,400 people worldwide.  For more information, visit the company’s Web site at

Certain statements in this press release, including the statements relating to the Company's performance expectations for NVIDIA's family of products and expectations of continued revenue growth, are forward-looking statements that are subject to risks and uncertainties that could cause results to be materially different than expectations.  Such risks and uncertainties include, but are not limited to, manufacturing and other delays relating to new products, difficulties in the fabrication process and dependence of the Company on third-party manufacturers, general industry trends including cyclical trends in the PC and semiconductor industries, the impact of competitive products and pricing alternatives, market acceptance of the Company's new products, and the Company's dependence on third-party developers and publishers.  Investors are advised to read the Company's Annual Report on Form 10-K and quarterly reports on Form 10-Q filed with the Securities and Exchange Commission, particularly those sections entitled "Certain Business Risks," for a fuller discussion of these and other risks and uncertainties.

# # #

Copyright © 2003 NVIDIA Corporation.  All rights reserved.  All company and/or product names may be trade names, trademarks and/or registered trademarks of the respective owners with which they are associated.  Features, pricing, availability, and specifications are subject to change without notice.

Note to editors: If you are interested in viewing additional information on NVIDIA, please visit the NVIDIA Press Room at