See you next year, August 10-12 in Los Angeles, booth #1732!
NVIDIA’s SIGGRAPH 2003 show theme was "leading the programmable graphics revolution." With application partners from DCC, MCAD, medical imaging, and visual simulation, NVIDIA showed how hardware rendering is accessible to all users in every market. Content once produced off line is making its way to real-time, as evidenced by NVIDIA's Dawn demo, starring in this year’s SIGGRAPH Electronic Theatre. NVIDIA’s recently introduced NVIDIA Quadro FX 3000 and the genlock/framelock model the NVIDIA Quadro FX 3000G made their debut and captured the industry record for performance and functionality right out of the gate.
In addition, NVIDIA and partner Realtime technology demonstrated large scale visualization for the masses. Using the NVIDIA Quadro FX 300G with full genlock and framelock capabilities, Realtime technology delivered a fully framelocked 9 system cluster, rendering a full, pixel shaded prototype of a Porsche Carrera.
Check out some photos from SIGGRAPH 2003, where the NVIDIA presence was hard to miss. The NVIDIA booth took center stage on the show floor--it was our biggest booth yet at SIGGRAPH!
At SIGGRAPH 2003, NVIDIA trained 1,000 attendees at hands-on Cg sessions, with two different tracks covering introductory and advanced topics.
The advanced track featured sessions for people with offline backgrounds, people interested in workflow and DCC tools, and people interested in shader effects, such as the skin shader from the Dusk demo.