| Another first for NVIDIA - real-time volumetric fur rendering on a fully animated character model. But this is no cute, furry dog - 61 bones, 100,000 polygons, and eight fur layers make the NVIDIA Wolfman a rendering challenge that makes other graphics cards run away screaming!
While the GeForce4 Ti’s dual programmable Vertex Shaders rip through the task of animating the Werewolf’s skin and fur, the advanced Pixel Shaders of NVIDIA’s nfiniteFX II Engine are shading each individual hair strand using a self-shadowed, per-pixel anisotropic lighting model. Features:
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