The GPU Developers Summit is designed to help developers of consumer, professional, and HPC applications to harness the massively parallel processing power of the GPU. Experts from a broad range of industries will share insights and updates on state of the art techniques in GPU Computing, media processing, advanced visualization and related areas. Presentations will cover a wide range of topics using industry standard languages such as C/C++ with CUDA extensions and Fortran, GPU Computing APIs such as DirectCompute and OpenCL™ on the CUDA Architecture, graphics API's such as Direct3D and OpenGL and powerful libraries and middleware.

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Topic clusters, subject to change, will cover both computation and graphics, spanning a broad range of industries and interests, in research and commercial applications, such as:

Astronomy & Astrophysics
Algorithms & Numerical Techniques
Audio Processing
Cloud Computing
Computer Graphics
Computer Vision
Computational Fluid Dynamics
Databases & Data Mining
Digital Content Creation (DCC)
Embedded & Automotive
Energy Exploration
Finance
Film
GPU Accelerated Internet
High Performance Computing
Imaging
Life Sciences
Machine Learning & Artificial Intelligence
Medical Imaging & Visualization
Molecular Dynamics
Neuroscience
Physics Simulation
Quantum Chemistry
Ray Tracing
Signal Processing
Stereoscopic 3D
Tools & Libraries
Video Processing

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Maximize Your Conference Experience with Pre-Event Tutorials
Take advantage of our pre-conference tutorials to get up to speed on programming languages and APIs for the GPU. Doing so prior to the event will help you maximize your time during the advanced technical sessions and discussions. Pre-Conference tutorials will be held on Monday, September 20, 2010 (please see agenda page for details). Additionally, there are on-going webinars and other archived resources on NVIDIA.com, CUDA Zone and Developer Zone.

See GTC 2009 Archives.