Codename: Panzers—Overview
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In Codename: Panzers you will take on the role of a hero on the side of one of the nations involved in WWII.
 
Hans von Gröbel was born on May 10, 1910, in Leipzig, Germany. Following in the footsteps of his father, he decided to pursue a career in the military. He was admitted to the Reichswehr after having passing the difficult entrance examinations. His classmates got to know him as an honest, thoughtful, and determined young man who was born to lead others.

In the years that followed, education and harsh physical training strengthened his character. In 1933, he passed his final examinations and became a lieutenant in the German army. His colleagues liked and respected him, as did the soldiers under his command.

Hans was satisfied with his position because soldiers of the Wehrmacht were getting new vehicles, new equipment, higher pay, and - most importantly - more respect.

He unsuspectingly believed in a government that ended the economic crisis and reintroduced prosperity to his country. He couldn't know that due to that very same government the whole country was going to lie in ruins in just a few years’ time.  ch2.jpg

Aleksandr Vladimiriov was born on December 28, 1911, on a small farm outside of the village of Dmitrov. His mother and father were simple farmers, though his father had noble lineage. When he enlisted in Moscow, a new world unfolded before him. After a dull village life, he experienced countless novelties in the capital city of the Soviet Union. In a few years' time he advanced to the rank of lieutenant and was placed in charge of an armor company. As a child, he dreamed of driving a tractor but by the time the war had started, he was the commander of an entire company of tanks.

Features:

  • Completely 3D: terrain, units, buildings, weather, sound, movement, special effects - realistically portrayed in minute detail.
  • 30 versatile missions in three campaigns
  • Every unit designed with realistic field of vision and sound
  • Historically accurate tanks, trucks, jeeps and motorcycles, all individually controlled
  • A huge arsenal for the infantry, including flame throwers, bazookas, shells and mines
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  • Soldiers creep, crawl, run and dive for cover
  • With an ingenious bonus system, units can be bought or upgrades and repairs made
  • Finely detailed war damage, from realistic function failure to total annihilation
  • Dramatic campaigns with German, Russian and western Allied troops

 






The Way It's Meant To Be PlayedNVIDIA