HISTORIQUE NVIDIA

Plus de deux décennies d’innovations

1993

FONDATION DE NVIDIA PAR JENSEN HUANG, CHRIS MALACHOWSKY ET CURTIS PRIEM

With the belief that the PC one day would become a consumer device for enjoying games and multimedia, NVIDIA is founded by Jensun Huang, Chris Malachowsky and Curtis Priem. At the time, there were more than two dozen graphics chips companies, a number that would soar to 70 three years later. By 2006, NVIDIA was the only independent still operating.

1994

PREMIER PARTENARIAT STRATÉGIQUE CONCLU AVEC SGS-THOMPSON

NVIDIA's reaches its first strategic partnership with SGS-Thomson Microelectronics to manufacture the company's single-chip graphical-user interface accelerator. Diamond Multimedia Systems is selected to install the chips in multimedia accelerator boards.

1995

NVIDIA LANCE SON PREMIER PRODUIT, LE NV1

Sega, the leader in arcade games, ports Virtual Fighter to be the first 3D game to run on NVIDIA graphics.
NVIDIA NV1, the company's first product, is launched. The PCI card was sold as the Diamond Edge 3D, featuring a 2D/3D graphics core based on quadratic texture mapping.

1996

LES PREMIERS PILOTES MICROSOFT DIRECTX SONT DÉVOILÉS

NVIDIA unveils its first Microsoft DirectX drivers with support for Direct3D, an API used to render 3D graphics where performance is critical.

1997

LANCEMENT DU RIVA 128, VENDU À 1 MILLION D’UNITÉS EN QUATRE MOIS

The company introduces RIVA 128, the world's first 128-bit 3D processor. It receives OEM acceptance, and more than one million units are shipped within its first four months.

1998

SIGNATURE D'UN PARTENARIAT AVEC TSMC

A multi-year strategic partnership is formed with Taiwan Semiconductor Manufacturing Company, which begins to assist in manufacturing NVIDIA products.
NVIDIA expands the RIVA processor family. RIVA 128ZX offers the industry's fastest 3D processing capability. RIVA TNT is the first multitexturing 3D processor.
The Fabless Semiconductor Association votes NVIDIA the Industry's Most Respected Private Fabless Company for the second consecutive year.

1999

NVIDIA INVENTE LE GPU

NVIDIA invents the graphics processing unit, putting it on a path to reshape the industry. GeForce 256 is launched as the world's first GPU, a term NVIDIA defines as "a single-chip processor with integrated transform, lighting, triangle setup/clipping, and rendering engines that is capable of processing a minimum of 10 million polygons per second." Modern GPUs process more than 7 billion polygons per second
NVIDIA introduces the Quadro GPU for professional graphics. Quadro soon becomes the standard for professionals designing everything from tennis shoes to automobiles.
NVIDIA announces its initial public offering at $12 per share.

2000

NVIDIA ACHÈTE LE PIONNIER GRAPHIQUE 3DFX

Microsoft selects NVIDIA to provide the graphics processors for its first Xbox gaming console.
NVIDIA acquires the assets of 3dfx, a pioneer in graphics technology.
GeForce2 Go, the world's first notebook GPU, is launched.

2001

AVEC NFORCE, NVIDIA FAIT SON ENTRÉE SUR LE MARCHÉ DES CHIPSETS INTÉGRÉS

With the nForce platform, NVIDIA enters the integrated graphics market.
The company introduces the industry's first programmable GPU, NVIDIA GeForce3, which enables developers to create custom visual effects.
Following the events of 9/11, NVIDIA employees forego a holiday party in favor of a community day of service. The event becomes an annual tradition and is later named "Project Inspire".
NVIDIA becomes the fastest semiconductor company to reach $1 billion in revenue, and is added to the S&P 500.

2002

NVIDIA EST ÉLUE "AMERICA'S FASTEST-GROWING COMPANY"

The company ships its 100 millionth processor.
Hugely popular "Dawn" demo is unveiled at Game Developers Conference. Scene depicts a forest fairy with translucent wings, lifelike expressions, seamless curves and extraordinary detail.
'The Way It's Meant to Be Played' is introduced, in an effort to encourage game-developers to fully exploit the power of the GPU.
Fortune magazine names NVIDIA the fastest-growing company in the U.S.

2003

NVIDIA ACQUIERT MEDIA Q

Stanford Business School Alumni Association names NVIDIA as Entrepreneurial Company of the Year, joining such past honorees as eBay, Charles Schwab & Co. and Cisco Systems.
A trio of demos — Dusk, Ogre and Time Machine — showcase lifelike, geometric hair, motion blur, time-based shading, advanced skin shading, and other groundbreaking graphics features.
The company acquires Media Q, a leader in graphics and multimedia technology for wireless.

2004

LANCEMENT DU SLI, QUI BOOSTE LES PERFORMANCES GRAPHIQUES SUR PC

NVIDIA teams up with Blizzard Entertainment on the release of World of Warcraft in 3D graphics. The massively multiplayer online game would go on to become the world's most popular.
SLI technology is launched, allowing multiple GPUs to be linked together and dramatically increase the graphics power of a single machine.
NVIDIA helps NASA reconstruct the terrain of Mars. Using NVIDIA technology, data transmitted by the Rover is rendered in photorealistic virtual reality, allowing scientists to explore Mars as if they were moving freely on the red planet's surface.

2005

NVIDIA DÉVELOPPE UN PROCESSEUR POUR LA CONSOLE PLAYSTATION 3 DE SONY

NVIDIA announces its development of the processor for Sony's PlayStation 3 gaming console.
ULi Electronics, a Taiwan-based developer of core logic technology, is acquired.

2006

L’ARCHITECTURE CUDA EST RÉVÉLÉE

NVIDIA ships its 500 millionth graphics processor.
NVIDIA unveils CUDA, a revolutionary architecture for general purpose GPU computing. CUDA will enable scientists and researchers to harness the parallel processing capabilities of GPUs to tackle their most complex computing challenges.
Acquisition of Hybrid Graphics, a developer of embedded 2D and 3D graphics software for handheld devices.

2007

FORBES CONSACRE NVIDIA "COMPANY OF THE YEAR"

The company achieves its first quarter with $1 billion in revenue.
NVIDIA wins an Emmy award for the impact its innovative graphics processors have had on the entertainment industry.
Forbes magazine names NVIDIA "Company of the Year." The article cites NVIDIA's advantage in the graphics market, as well as its incredible growth over the previous year.
Launch of the Tesla GPU. The computing power previously available in supercomputers is made widely accessible for researchers in fields such as drug discovery, medical imaging and weather modeling.
PortalPlayer, a supplier of semiconductors, firmware and software for personal media players, is acquired.

2008

LANCEMENT DU PROCESSEUR MOBILE TEGRA

NVIDIA launches the Tegra mobile processor, which consumes 30-times less power than a typical PC notebook and delivers dazzling performance.
Tokyo Tech builds Tsubame, the first Tesla GPU-based supercomputer to land on the list of the world's Top 500 supercomputers.
Mental images, a leader in visual rendering software, is acquired. Its iray software, coupled with Quadro GPUs, gives creative professionals instant feedback via photorealistic renderings of their designs.
GeForce 9400M GPU is adopted by Apple for its groundbreaking MacBook, MacBook Pro and MacBook Air notebooks.
AGEIA, a developer of gaming physics technology, is acquired. Its PhysX software is used in games to replicate how physics impacts objects in the physical world.

2009

L’ARCHITECTURE FERMI EST DÉVOILÉE LORS DE LA 1RE CONFÉRENCE SUR LA TECHNOLOGIE GPU (GTC)

NVIDIA works with Google to unleash Android on its Tegra processors.
NVIDIA and Siemens Healthcare create the world's first 3D ultrasound.
Industrial Light and Magic's chief technology officer, Richard Kerris, kicks off the inaugural GPU Technology Conference, which gathers the brightest minds in high performance computing. NVIDIA uses the event to introduce its next generation CUDA GPU architecture, codenamed "Fermi."
3D Vision, the world's first high-definition 3D stereo solution for the home, is launched at CES.

2010

NVIDIA ACCÉLÈRE LE SUPERCALCULATEUR LE PLUS RAPIDE AU MONDE

NVIDIA Tesla GPUs power world's fastest supercomputer, China's Tianhe-1A.
NVIDIA GPUs power all "Best Visual Effects" Academy Award nominees, including Avatar and Star Trek.
Introduction of Optimus technology, a breakthrough for notebook PCs that automatically manages the GPU to balance battery life and performance.
Audi selects NVIDIA GPUs to power the navigation and entertainment systems in all its vehicles worldwide.

2011

NVIDIA ACQUIERT ICERA, LEADER DES TECHNOLOGIES À BANDE DE BASE

NVIDIA launches Tegra 2, the world's first dual-core mobile processor, which the first Android tablets are built on.
A six-year cross-licensing agreement with Intel wins NVIDIA $1.5 billion in licensing fees.
Quadro GPUs again power all Academy Award nominees for "Best Visual Effects," including Inception and Harry Potter and the Deathly Hallows: Part 1.
NVIDIA ships its 1 billionth graphics processor.
"Project Denver," a custom CPU based on the ultra-efficient ARM architecture, is unveiled at CES.

2012

NVIDIA LANCE DES GPU BASÉS SUR LA NOUVELLE ARCHITECTURE KEPLER

Oak Ridge National Laboratory rolls out Titan, world's top supercomputer, powered by Kepler-based NVIDIA Tesla GPUs.
NVIDIA once again powers every Oscar-nominated film for best visual effects, including the winner Hugo.
First virtualized GPU unveiled, as GRID brings graphics to the cloud.
Powerful Tegra 3-based tablets and smartphones are launched.
Newsweek names NVIDIA sixth-greenest company in America.
Kepler-based GeForce GTX 600 series introduced, offering world's fastest gaming performance.

2013

LANCEMENT DE LA GAMME DE PROCESSEURS MOBILES TEGRA 4

Tegra Note, a complete tablet platform with groundbreaking stylus and camera capabilities, hits retail.
Tegra 4, world's fastest quad-core mobile processor, and Tegra 4i, NVIDIA's first fully integrated 4G LTE mobile processor, are announced.
NVIDIA SHIELD introduced, the ultimate gaming and entertainment portable.
GeForce GTX TITAN launched for gamers, built with the same DNA as the world's #1 supercomputer.
The Portland Group is acquired, advancing NVIDIA's creation of developer tools for the accelerated-computing revolution.
NVIDIA GRID Visual Computing Appliance unveiled, delivering ultra-fast GPU performance to nearly any device on small business networks.

2014

LES SYSTÈMES DE JEU ANDROID ATTEIGNENT LEUR POINT D'INFLEXION AVEC LE LANCEMENT DU PROCESSEUR TEGRA K1 ET DE LA SHIELD TABLET

NVIDIA Tegra K1, a 192-core super chip that brings DNA of world's fastest GPU to mobile, launches.
SHIELD tablet, world's most advanced tablet built for gamers, reaches market amid rave reviews.
Maxwell, our 10th generation architecture, is introduced, powering revolutionary advances in GeForce GTX GPU performance, graphics and efficiency.