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SIGGRAPH 2013, JULY 22-25, ANAHEIM, CALIFORNIA

Nsight Visual Studio Edition Labs at SIGGRAPH 2013

Our Nsight Labs were brought to SIGGRAPH by popular demand! Attendees were able to get priceless hands on experience with OpenGL!

Tuesday, July 23rd | Room #205 A

Learn How to Debug OpenGL 4.2 with NVIDIA® Nsight™ Visual Studio Edition 3.1

09:30 AM - 10:30 AM

01:30 PM - 02:30 PM

04:30 PM - 05:30 PM
The latest release of Nsight Visual Studio Edition enables OpenGL developers to debug OpenGL API calls with complete render state inspection, debug graphics shaders natively on GPU, and perform Pixel History queries to find fragments that contribute to a given pixel. Through a comprehensive set of hands-on exercises, attendees will be able to familiarize themselves with the key concepts of the tool and learn how to exercise the various debugging features to address common OpenGL programming challenges.
Learn How to Profile OpenGL 4.2 with NVIDIA® Nsight™ Visual Studio Edition 3.1

11:00 AM - 12:00 PM

03:00 PM - 04:00 PM
The latest release of Nsight Visual Studio Edition puts powerful, to the metal, profiling capabilities into the hands of OpenGL developers for the first time. Through a comprehensive set of hands-on exercises, attendees will be able to learn how to best utilize Nsight to optimize their applications. These exercises will include source code instrumentation, system trace analysis, and advanced frame profiling using hardware performance counters to see the exact bottleneck for each draw call in the scene. These features empower developers to gain much more visibility into the performance behavior (both GPU and CPU) of the system and application to address common modern OpenGL performance pitfalls.

Wednesday, July 24th | Room #205 A

Learn How to Profile OpenGL 4.2 with NVIDIA® Nsight™ Visual Studio Edition 3.1

09:30 AM - 10:30 AM

01:30 PM - 02:30 PM

04:30 PM - 05:30 PM
The latest release of Nsight Visual Studio Edition puts powerful, to the metal, profiling capabilities into the hands of OpenGL developers for the first time. Through a comprehensive set of hands-on exercises, attendees will be able to learn how to best utilize Nsight to optimize their applications. These exercises will include source code instrumentation, system trace analysis, and advanced frame profiling using hardware performance counters to see the exact bottleneck for each draw call in the scene. These features empower developers to gain much more visibility into the performance behavior (both GPU and CPU) of the system and application to address common modern OpenGL performance pitfalls.
Learn How to Debug OpenGL 4.2 with NVIDIA® Nsight™ Visual Studio Edition 3.1

11:00 AM - 12:00 PM

03:00 PM - 04:00 PM
The latest release of Nsight Visual Studio Edition enables OpenGL developers to debug OpenGL API calls with complete render state inspection, debug graphics shaders natively on GPU, and perform Pixel History queries to find fragments that contribute to a given pixel. Through a comprehensive set of hands-on exercises, attendees will be able to familiarize themselves with the key concepts of the tool and learn how to exercise the various debugging features to address common OpenGL programming challenges.
 

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