Driver Name Change
With the introduction of NVIDIA RTX products powering the next generation of professional visual, compute, and AI platform solutions for the enterprise, the Quadro driver will be transitioning to the NVIDIA RTX Enterprise brand to better align with new and future products. NVIDIA RTX Enterprise drivers will continue to provide users with the same level of enterprise-class quality, reliability, performance, and security as previous Quadro drivers. These new drivers will not only deliver the latest features and improvements for NVIDIA RTX GPUs, but also for current and previous generation Quadro GPUs.
The driver branch name will also transition from "Optimal Driver for Enterprise" to "Production Branch." All the same enterprise attributes of the driver branch will remain. The new branch name will now allow driver types to be consistently referenced across other enterprise GPU products as well, such as Data Center GPUs.NVIDIA RTX Production Branch Driver
Release 460 is a 'Production Branch' (PB) release. PB drivers are designed and tested to provide long-term stability and availability, making these drivers ideal for enterprise customers and other users who require application and hardware certification from ISVs and OEMs respectively.
PB drivers are a superset of the NVIDIA Studio Drivers and provides all the benefits of the Studio Driver of the same version in addition to NVIDIA RTX-specific enhancements and testing. What’s New in Version 460 U6
Added support for the following GPU products:
- NVIDIA RTX A5000
- NVIDIA RTX A4000
- NVIDIA T1000, T600, T400
Studio Application Updates
Fixed Issues in Version 460 U6
- Topaz Sharpen AI and Denoise AI: RTX-acceleration of AI algorithms
- Notch Builder: Tensor Core and AI support for real-time body tracking and background removal
- OBS Studio: noise removal directly in OBS
- Autodesk Arnold: support for GPU-accelerated NanoVDB
Open Issues in Version 460 U6
- [Blackmagic Design]: AV1 decode using NVIDIA CODEC SDK returns incorrect timestamp in HandlePictureDisplay callback.
- [Optix7]: V-Ray Fish_School scene experienced increased rendering time.
- [Alchemist]: The application crashes when either changing the display resolution or switching to another display with a different resolution.
To workaround, avoid changing the resolution, or disconnecting from or connecting to an external display with the application opened.
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